June 8, 20204 yr There was a problem, Mistika does not save timeline changes. Autosave is working fine, "save as" too. But if I just save, turn off the program, start again, I find myself at the start of the previous session
June 10, 20204 yr On 6/10/2020 at 1:17 AM, Yoav Raz said: look at your .env maybe its save at the autosave folder and not in data folder. thank you a lot! I'll try Edited June 10, 20204 yr by ilia.ivanov
June 10, 20204 yr On 6/10/2020 at 1:17 AM, Yoav Raz said: look at your .env maybe its save at the autosave folder and not in data folder. I created new folder for timelines and it work. Thank you! But I have a new question) yesterday I installed build from 27 may, but new functions don’t work on my tangent element. The tangent mapper sees them and allows them to be installed in the layout, but they do not work in the boutique. the standard layout of May 28 does not work. creating a new project did not help
June 10, 20204 yr Hi I’m glad the .env worked. For the panel issue I would try and ask the support team. Open a ticket and they probably will have an answer. hope it helps Yoav
June 10, 20204 yr This is the support page click the + (Plus) next to the search https://support.sgo.es/support/solutions and strait to ticket pagehttps://support.sgo.es/support/tickets/new
June 13, 20204 yr Why when choosing the hsl mode of key outside the qualifier is inverted. What is the logic here? Edited June 13, 20204 yr by Илья Иванов
June 13, 20204 yr Hi again if i got your Q when selecting and qualifying a key the selection is called inside. like selection of shape. you can effect and manipulate the inside or the outside the selection. so basically the outside is an invert of the inside. You also have the ability to change it with the tub selection Invert mask, invert HSL or no invert
June 13, 20204 yr On 6/14/2020 at 12:13 AM, Yoav Raz said: Hi again if i got your Q when selecting and qualifying a key the selection is called inside. like selection of shape. you can effect and manipulate the inside or the outside the selection. so basically the outside is an invert of the inside. You also have the ability to change it with the tub selection Invert mask, invert HSL or no invert I poorly formulated the question. For example, this is my key, outside mode "inv mask"
June 13, 20204 yr the same key, but outside mode "inv HSL". Why mistika inverted key? What logic did you put into this transformation?
June 13, 20204 yr I understand the principle of work outside mode "inv HSL" and I think this is useful feature
June 20, 20204 yr I could not find information anywhere, what is the difference between master and draft render?
June 21, 20204 yr Hi! There is no difference from the render point of view, but the links to that render and the RND (the metadata generated for the Draft render) is placed in the Render Draft folder instead of the Render folder in the DATA folder of the project. It's just a way to organize your quick and draft renders for preview or whatever. And in this way leave the Render folder clean for master renders.
June 21, 20204 yr On 6/21/2020 at 10:24 AM, agonzalez@sgo.es said: Hi! There is no difference from the render point of view, but the links to that render and the RND (the metadata generated for the Draft render) is placed in the Render Draft folder instead of the Render folder in the DATA folder of the project. It's just a way to organize your quick and draft renders for preview or whatever. And in this way leave the Render folder clean for master renders. Thank you! Good function, i think i will use this
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