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  3. To use the preset, import the clip twice, as if it were a stack of two cameras. (We will automate this in future to avoid this step). Chooze the 'Show one input" mode and switch on the overlay to center the crop circle for both cameras. It may help to rise temporarily the output camera gain to see the actual lens crop circle to guess easier the crop circle outline in darker scenes. Then, use the "Align mode" to balance the stereoscopy. Thanks to Eric Cheng and Hugh Hou for the media samples! CanonRFDualFisheye.grp
  4. Hi ShyBoy, Thanks a lot for reaching out! And I´m sorry for the delay. Of course I can guide you to the right direction 🙂 And you are right, you need to split the Qoocam file. In this way, Mistika Boutique offers you "Switch to Second Video track" feature, located on Edit/Macros/Switch to second video track. Let me explain the process: - Import your Qoocam footage. - Open your clip and change your result size to "input": - As the file is composed by two tracks, duplicate your media in order to get your Qoocam file two times in your Timeline. To do this, just press alt while drag and dropping the file. Place your copy below the original. - Select your copy and click on Switch to second video track. The second video track will be revealed. - Put a VR stitch grouping your two clips and select the Qoocam preset 🙂 I hope it´s useful! Please, let me know if it worked for you. Cheers! Carlos
  5. Hello all, I have recorded a 45 minutes session with a Qoocam 8K and Kandao Studio is constantly crashing. So I asked a college which has more experience with 360 video. She gives me her laptop for the weekend with Mistika Boutique and after a lot of reading and watching Youtube vids, I imported a small video and applied the Qoocam 8K preset. But nothing happens 😞 Sadly, my college has only used pro-cameras and has no experience with the Qoocam 8K. It seems that I have to split or seperate the Qoocam file because both front and back are in one file. For a test, I downloaded Mistika VR trial and followed some guide on the internet, seperated the file on the timeline and then applied the preset file and this resulted in a stitched video. I saved the project and dropped it in a Boutique timeline. Magically this worked also. But how can I do this without Mistika VR? What is the correct workflow for Qoocam 8K files? Hope someone can point me in the right direction. Thanks!
  6. We are accepting VR video submissions at http://DeoVR.com Simply create a free acc with Deo and contact creator@deovr.com with your channel name. We are automating the whole process. The videos will be streamed from your channel inside DeoVR app and WebXR browser. Next thing would be adding DeoVR billing option and content creators will be paid for every second their content was watched Looking for VR video producers to connect.
  7. Hello Daniel, It was the Align tool, thanks! Dennis
  8. Hi everyone! We have pre-released a new version of Mistika 10 for Mistika Boutique and Ultima, introducing VR Headset Preview, AJA T-TAP Pro* Support, Updated Blackmagic RAW SDK and Upgraded Conform functionality. This version is already available on your Online SGO Account. **AJA T-Tap Pro support is only available for Windows and macOS. New features VR Headset preview: Mistika Boutique users are now able to preview stitched VR media without the need of rendering in the headsets using DEO VR player. Updated BRAW SDK: The latest version of Blackmagic RAW codec has been added, including a dynamic list for ISO values in BRAW Parameters. AJA T-TAP Pro Support. Upgraded Conform: New functionality in the Conform window to extract the Framing information to an external Framing node. Improvements Added option to choose Drop Frame or Non Drop Frame when rendering or when modifying the FPS in the browser. LNK extension is replaced by MLNK. Highlight mode can be dimmed for HDR monitoring. R3D Decoder has been updated. Fixes Fixed frozen frame on Timewarps during AAF conform. The “Export Image Set” function in the VR Stitch effect is now working correctly when no camera tracks have been created. Improved a refresh issue in MLayer Qualifier with multilayer EXR’s. Improved scrolling the parameters to negative when using Wacom. Fixed color issue on DNxHR 444 render. Fixed a GUI overlap issue with the scopes in the Visual Editor. Enhanced the position of some transitions in XML/AAF from Adobe Premiere Pro. The rendering of ProRes 4444 + Alpha and ProRes 4444XQ + Alpha in Mistika Ultima is now fixed. The behaviour of the capture functionality while performing Timeline Autosave in the background is now fixed. Improved Calculator functionality when working USE 60@30 TC with 60p project. The QOS script is now properly executed when hitting the play button using gestures and reaching the end of the playback or play marks. Audio channels routing (second audio track) when reopening the environment are now fixed. The tracking can now correctly be applied to the embedded framing. How to enable VR Headset preview in Mistika Boutique? 1. Right next to the VR view icon you will notice a brand-new HS button. When you click on it, a pop up window will appear, instructing you to copy your computer IP website address and paste it in the DeoVR player. 2. Open the DeoVR player on your preferred platform and paste the IP address. If you do not have the DeoVR player installed yet, click here and install the application. 3. Make sure that you click the play button in Mistika to get the video output in DeoVR.
  9. Hi Dennis, Thanks a lot for reaching out. To handle the edge points you must first be in the Camera Overlay option (1). From this display mode you can select the camera you want and add an edge point to it. Maybe it´s a viewer problem. Please, make sure that the stereo mode is not active. Also, please, check if the align tool is not selected. I attach this incredible tutorial made by my colleagues where the use of this tool is explained in more detail. Finally, if the problem still exists, you can write us a ticket to our support portal so that we can treat your case in a more specific way and investigate the causes. I hope this information can help you. Best regards. Daniel
  10. Is there anyone who can explain to me how to select an "Edge Point"? Clicking on it does not work. The program continuously selects the first "Edge Point". Also, dragging the mouse does not work for me. For me, this only works with the bottom toolbar.
  11. Hi everyone! We have released a new version of Mistika VR, introducing live output to VR headset* and color space conversion functionality. You can now download this latest version from your Online SGO Account. *The VR Headset Preview functionality is supported through the integration of DeoVR, a platform-agnostic and completely free of charge VR player. Also, all active subscribers and the ones who signed up during the open beta period got the Headset feature included in their subscriptions free of charge as a part of the SGO Loyalty Program (even in the personal editions). New features VR Headset Preview: Mistika VR users are now able to preview stitched VR media without the need of rendering in the headsets using the output to DEO VR player. Color Space Conversion: Color Science has been added to Mistika VR, enabling the setting of the input/output gamma and gamut with all the industry-standard color spaces, including ACES. Input and output gamma/gamut may differ, making possible delivery in a color space different from the source media. STMap Integration: Facilitating the workflow between Mistika VR and compositing softwares such as Nuke, the newly added STMaps provide all the stitch information, not only geometry, but also optical data. RAW debayer parameters exposed: Media in RAW format now allows RAW data adjustments (debayer, sharpening, ISO etc, depending on camera model). Fixes A short segment can now be properly stabilized without turning the image black. The “source name” render option now works correctly with the ZCam input media. Sync by TC of one shot breaking other shots present, is now fixed. Changing stereo mode in Mistika Boutique no longer affect the stereo mode in Mistika VR. Improvements Some new presets added. All existing stitches and presets will now automatically update their list of parameters (adding gamma/gamut, K1,K2,K3 lens distortion per camera, some others) An error message is displayed if the metadata stabilization is not imported correctly. Known issues Teche media performance in Windows is slower than in previous versions. When logging in the SGO Activation Tool, please wait a couple of seconds before opening the Advanced Mode. Mistika VR interface does not display correctly on the latest Monterrey macOS version when Firewall is activated. How to enable VR Headset preview in Mistika VR? 1. Right next to the VR view icon you will notice a brand-new HS button. When you click on it, a pop up window will appear, instructing you to copy your computer IP website address and paste it in the DeoVR player. 2. Open the DeoVR player on your preferred platform and paste the IP address. If you do not have the DeoVR player installed yet, click here and install the application. IMPORTANT: Please make sure to use the same network connection for both - the workstation where you run the Mistika VR on and the VR Headset where you want to see the preview. 3. Make sure that you click the play button in Mistika to get the video output in DeoVR.
  12. The "Improve Angles" tries to nudge the yaw-pitch-roll AND the "Convergence" parameter to make the patches match best possible on the overlapping edges, so the Optical Flow warping will have less work to do (and less chances to get it wrong).
  13. Regarding the Convergence: This actually increases/decreases all lens focal length by certain percentage. +1 in convergence means increasing focal lenght of all cameras by 1%. When is this useful: The cameras are calibrated for objects at certain distance, ideally at infinity. However, if you are in a closed space, like a room, then the best first step to align the patches can be to decrease all the focal lengths. Why: The optical flow works by bending the images together where they do not match at the stitch. However, less bending needed, better the Optical Flow works, as it has less opportunities to get tit wrong. So, try to get the cameras aligned best you can before switching the Optical Flow on.
  14. Hi Silencio, Many parameters are explained in the manual. Some parameters were experimental and we found they are not too useful, however we kept them just in case... These are two parameters that are useful and were not documented (we will add this to the manual too): Yaw Balance: Applies a horizontal (yaw) balance, aka convergence, between left and right eye AFTER the image is stitched. Yaw balance is applied as the last step, so using it will not influence in any way the optical flow stitching. Use this parameter when you see the stitch is fine, only the convergence is not at infinity, where it should normally be. Roll Balance: This parameter only makes sense for cameras using coaxial pairs of lens heading in the same direction, like the Vuze, or some experimental rigs. The parameter offsets the Roll of all left eye cameras in one direction, while offsetting the roll of right eye in the opposite direction. Why: When importing a stitch from PTGui of APG, these stitchers both tend to get cheated by the fact that floor is usually much nearer than the sky above. Stitchers try to compensate this by tilting the cameras slightly downwards to all converge at the near feet of camera. However, for lens couples, the same phenomena will also roll slightly camera couples, each of the pair in opposite direction. Just as you use the "Vertical Balance" to compensate the near floor effect, use the Roll Balance to compensate the near floor effect. Remember that the roll balance parameter only makes sense for coaxial lens couples based rigs.
  15. Also: will doing "improve offsets/alignment" after adjusting convergence and balance upset those settings, or will it be helpful to correct issues elsewhere that crop up during balance setting?
  16. Trying to figure this out on my own :-D I've always understood convergence to mean the distance at which adjacent images are stitched together. Yaw balance was confusing in the tutorials as it's adjusted in a similar manner, but it is very different as it is just the adjustment of left and right eyes and where they sit in relation to each other on the yaw axis - it has nothing to to with the stitch. Horizontal balance and yaw balance seem similar, still trying to figure out the distinction there. I think the tutorials confused me on this one as they just gloss over some adjustments without explaining what they do. I still could be wrong on all this stuff, however.
  17. They seem to do the same thing, and the tutorials don't explain the difference or when to use one or the other. Is there some documentation of the distinction? How do horizontal balance and vertical balance play into this? Is there a simple order of which of these adjustments to do first and how to set them?
  18. thanks, I have tried but, no... I guess something is wrong ...
  19. Hi Ignacio did you try to move the pivot in comp 3D to the head in you Background? when the pivot is in the center of the area you want to track than all the tracking attributes are correct. Rotation and X and Y should work correctly. hope it helps Yoav
  20. I'm trying to move a graphic over a video following the head movement of a person,,, the graphic is a image which is smaller than the background video and I compose it with a Comp3d The problem is that when I track the head on the video and I apply it to the image, it didn't work well, first because the position of the image is reset to 0 (but I can fix moving the curves) but the issue is that only works with position X and Y if I try to apply rotation or size it doesn't match at all any idea??
  21. Hi everyone, A new release of Mistika Workflows is now available. This latest upgrade introduces many new and improved functionalities, additional task and input nodes and several other exciting enhancements throughout the software. What is New in Mistika Workflows 10.2.1? Here is the complete list of new features, and improvements made to this new version: Complex media delivery packages (“Megapacks”) New support for Panasonic 8KP2 media packs, including import/export from/to P2 and 8KP2 cards, XML metadata modification, P2 serial number assignment, and copying to multiple (x5) 8KP2 cards according to the 8KP2 standard. Also with capabilities for joining media packs and the option for generating tapeName from Panasonic user bit data. Creation of ADI v1.1 and ADI v3.1 (SkyADI) media delivery packages (client customizable nodes) Support for Sony XDROOT as an input node. New codec support Panasonic AVC intra: Import / Export MXF XAVC: Import / Export BRAW: Blackmagic RAW files Import .ts and .m2t import Flow control New Auto Trigger node: A periodic timer to trigger the execution of pending workflows via definable time interval. New Serialize inputs node: To send multiple input nodes to a single task node, avoiding the need of duplicating the whole pipeline. “Add Root” property added to the Watcher node (active by default). When active, it permits to keep the original folder tree structure of the incoming files, passing the full paths to the next nodes. Not otherwise. “Delete after processing” property added to the Watcher node, for automatic deletion of input files once the workflow has been completed. Render Logs are now created on separate files, including the date/time of creation in their names. Name Convention Highly improved Name Convention, with support for additional syntax fields extracted from media metadata (Tape Name, Color Space, …) Now a different Name Convention can be applied to each workflow. Encoding nodes now include the addTimeStamp option within the properties panel. Name Convention can be also defined on Input nodes. File transfer nodes FTP: New properties “Delete After Transfer” (and “Are You Sure”), “Include / Exclude”, “New Files Only”. Also a RenameFileList for automatic renaming options. Aspera Client: New targetRate property, allowing the user to define how much bandwidth he wants to dedicate to Aspera file transfers. There is also a new SSL Certificate login property, and a new RenameFileList property for automatic renaming. RAW extraction from camera formats Camera RAW nodes (ARRI/R3D/Canon/Sony..) now have a Debayer (From file/ Custom) property, to select between using default debayering extraction or custom settings. Transcoding nodes The interlaced property now also supports “From Input” Transcoding nodes are now able to overwrite clip’s TC. All transcoding nodes now allow changing the Tape Name in the Properties panel. “Drop Frame/Non Drop Frame/Auto” property added to transcoding nodes. Common resolution presets added to transcoding nodes. Miscellaneous New display filter “Watermark'' easy to customize at workflow execution time, either by using a .CSV file (pyCSVtoDFILT node) or by filling the Header/Body/Footer text properties (pyWatermarkCfg node). Python source code is provided to serve as an example about how to modify display filters. ConcatXLS: Merges various XLS files in one. XLS is a popular format for asset management but usually comes in multiple .xls files, and this node permits to concat all of them. Retimer added to transcoders unlocking three new ways of the frame rate modification and conversion. Important Note: Python Libraries are now compatible with macOS Mojave.
  22. Hi curly, sorry but at the moment there is no integration with Wf and render farms. That is something we are considering to add. but we have no roadmap for that, and it will definitively not happen before V10.5 cheers
  23. Hi All, I would like to ask if it is possible the make use of Mistika Workflow and setup a H.264/265 transcoding farm which means I can make use of multiple workstations to do batch jobs? Regards, Curly
  24. Hi, Thanks a lot for reaching out. Sorry for the inconvenience, but the trial version of PTGui obfuscates the projects and makes them unreadable. You can try the feather and optical flow, but without seeing the stocking I don't know what is happening to it. So you can contacting us. So, you can contact us through a ticket and share with us the media, so from the support portal we can help you to create a customized preset. Best regards. Daniel
  25. I think i got it. When I start Mistika the Mosaic (M) is activated for some reason. So, if you drop in your video files and just import the stichting, you won´t see any change. Took me a while to find out. After several tries that did not work, it suddenly worked. I was very confused until it hit the Mosaic Button. It works now as promised with Hugin (no matter which version) It works with PTGui IF it´s not the trial. PTGui 12.7 Trial is not working. With PTGui 10.something (no Trial) the import of the stitching works also. But... we are ffed anyway, cause Hugin has no option for a horizontal picture angle but only one for the verrtical angle. So the picture looks like this in mistika: okayisch here, yaiks there
  26. Hey there, we have some captured "cameras" from a realtime simulation from a fulldome setting (5 beamer, 5 computer). Unfortunately i get absolutely no reaction from Mistika from the imported Hugin or PTGui projects to the workarounds shown in these tutorials: "Seamless Stitching using PTGui and Mistika VR" and "Hugin Integration in Mistika VR" from your YouTube channel. Mistika 10.3.1 (Trial) Hugin 2020.0.0.2f576e5d5b4 PtGui Pro 12.7 (Trial!) Yes, i have seen this post: If i load any of the saved projects, Mistika is doing.... nothing at all. No stichting, no failure popup. Nothing. Any idea what i am doing wrong? All of the programs have definetely other versions than in the tut videos, starting at the import/export dialogue in Mistika.
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