Aurora Films Posted April 3, 2019 Share Posted April 3, 2019 (edited) Briefly mentioned in LiftGammaGain today, I would suggest support for Matchbox Shaders in Mistika. Really, is more like extending the GLSL features as in theory the Matchbox code should just work... as far as I know... and briefly tested. The advantage of the Matchbox paradigm is the interface to the effect. Having a customizable GUI for GLSL will be great and I guess Matchbox is just that. There are also a lot of useful shaders out there. Possible? Or is there any limitation of the Mistika implementation of GLSL? A Edited April 3, 2019 by Aurora Films 1 Link to comment Share on other sites More sharing options...
Aurora Films Posted April 3, 2019 Author Share Posted April 3, 2019 (edited) Double post Edited April 3, 2019 by Aurora Films Link to comment Share on other sites More sharing options...
Cristobal Bolaños Posted April 4, 2019 Share Posted April 4, 2019 Hi Abel! Currently, we support OFX plugins like Boris and Saphire FX that may provide you with different effects which could offer quick effect solutions. Now, regarding the Matchbox Shader, would like you to provide us some of the files you are using and do not work so we can check the code and make it work? Thanks a lot for the feedback written in Liftgammagain. It's awesome! As said, keep in touch with us to participate in the feature request survey! ? Link to comment Share on other sites More sharing options...
Aurora Films Posted April 4, 2019 Author Share Posted April 4, 2019 I guess the most common place to look for examples is https://logik-matchbook.org Most of them are designed with Autodesk Flame in mind, but here is a video using them in SCRATCH: https://www.assimilateinc.com/matchbox-tutorial/ I really haven't look into this too much, but I look at the examples coming with Mistika and modified the Matchbox Color Matrix to make it work in boutique... really just changed the name of the incoming texture argument. The main thing I miss from the Matchbox implementation is the GUI. Thanks for looking into this. 2 Link to comment Share on other sites More sharing options...
mail18 Posted September 21, 2019 Share Posted September 21, 2019 Thumbs up for a Matchbox integration, it would be great to have the flexibility to use all these shaders in Mistika. 1 Link to comment Share on other sites More sharing options...
Rakesh Malik Posted September 26, 2019 Share Posted September 26, 2019 Agreed -- they're very fast, on top of being very good. They were very nicely in Scratch, but there are several rather nice ones that are mostly unusable there because Scratch doesn't have a proper node interface, obviously not a limitation in Mistika... ? 1 Link to comment Share on other sites More sharing options...
adam@the-dwc.com Posted October 1, 2019 Share Posted October 1, 2019 Thumbs up from me as well, would be great to have matchbox integration in Mistika Link to comment Share on other sites More sharing options...
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