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Node - Opacity Value (Blend with original)


JanMaarten
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I am really needy for opacity settings within a node to tweak the desired effect. 
For instance one of the node's I often use is the '3D LUT' node, and it would be really nice if there was a way to adjust the intensity from 0 to 100.

Also if I import assets it would be nice if I could directly tweak te opacity of that clip.

For most compositors it is super common to adjust the 'level','intensity' or do a 'Blend with Original' of the node directly.

I know this can be done with the '3D comp' node, only sometimes's I like to keep the timeline clean and I need to work fast. 
Since most of my  projects are on a tight time budget this implementation would be super welcome.

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Hi there Jan

try to use the lut inside colorgrade vector. There you can change opacity very easy. And can use it for even more creative work like use it on luma only. Or whatever. 
 

you can always build a preset that can be saved at the global preset folder. 
which use non linear mix  with dummy. 
 

hope it helps 

Yoav

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2 hours ago, Yoav Raz said:

try to use the lut inside colorgrade vector. There you can change opacity very easy. And can use it for even more creative work like use it on luma only. Or whatever. 

This is a great tip thanks!

Still a 'Blend with original' for every node would make compositing within Mistika much sweater.

 

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@Yoav Raz For example I took the composite tool Fusion. Every node gives direct control over the opacity of that node, alpha control, RGB channel control ect.
This works for all Fusion nodes and external OFX  plugins.

If we could have this control for every node in Mistika the timeline would be super clean, and less extra nodes means less extra work.

Maybe it is not easy to incorporate within the technical structure of Mistika?
For me it is a must have feature.
 

Screenshot 2020-10-21 at 11.03.42.png

Edited by JanMaarten
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  • 3 weeks later...

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