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What is new in Mistika Workflows 8.10.1


Melanie Diaz
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[OPEN BETA]

Mistika Workflows 8.10.1 now available!

 

Hi everyone,

An upgraded Open Beta of Mistika Workflows has been released!

During the Open Beta, Mistika Workflows is completely free of charge and open to everyone who wants to test-drive it and give their feedback on pre-release versions. Join the 30-day Open Beta program by clicking HERE.

What is new in this latest version:

New Features

  • Frame.io integration
  • Slack Integration
  • Pix Integration
  • A new ‘streaming universal paths’ mode has been added allowing nodes to provide multiple outputs using a single connector
  • A new AutoRun mode starts automatically queued workflows
  • New ‘Checksum’ node has been added allowing to create and validate MD4, MD5 and SHAI files
  • New ‘Trash’ node added allowing to erase sequences
  • New ‘Move’ node added

Improvements

  • H264 codec names made clearer to make them easier to understand.
  • Watch Folders now have an include/exclude field.
  • Send sequences to Frame.io (developer.frame.io) is now possible.
  • Automatic configuration for H264 depending on the selected profile and extended settings for this codec.
  • H264 SW mode now enabled for systems without Nvidia.
  • Commands like ‘print’ have been enhanced by using a lighter color schema to highlight the syntax.
  • Files in Watch Folder are now working correctly.
  • GUI Python libraries now extended.
  • A render warning is given if Audio Codec is set to None, but the transcoder node has audio inputs.
  • Move and Copy nodes has been changed to Tasks group.
  • The workflows can now be queued from the Overview window.
  • Python connectors are now deleted properly when removed from init function.
  • Refresh properties functionality has been improved by having a proper signal.
  • DNxHR .mov file displayed correctly.

Fixes

  • Aspera input is now working properly in Linux and macOS.
  • Console autocomplete has been improved.
  • Now drops are accepted when adding a connector to the nodes on the fly.
  • Connectors box has been fixed and no longer shows the wrong size when dragged.
  • ProRes input with H.264 now working correctly.

 

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