cbator@mac.com Posted August 10, 2019 Share Posted August 10, 2019 In VR you can remove the last keyframe and the animated status of a parameter (usually several at a time) while maintaining the current values. I can't see any way to do this in Boutique. Resetting values to their defaults is a nightmare I do not want, Is there a way to make parameters no longer animated and maintain their current value? Link to comment Share on other sites More sharing options...
Cristobal Bolaños Posted August 11, 2019 Share Posted August 11, 2019 Hi! There are multiple ways to handle animations and keyframes in Mistika Boutique. Every parameter has the ability to be animated with keyframes, and therefore, animations can be controlled, withdrawn or maintained as will with proper operation. I'll explain all of them briefly and then answer your question: First of all, be aware that the Autokey function: The Autokey function will make a keyframe everytime each parameter suffers manipulation. Everytime you positioned yourself in the timeline and then you move the values of a parameter, it will positioned a keyframe with interpolation between them. It's important to be aware of the Autokey function, because you can forget easily that it is activated even though is highlighted and make keyframing without the desire to. Be aware that the four buttons which are left to the Autokey only work for dynamic grades in the Color Correction Effect. In order to navigate between Keyframes, you can use the Composer Shuttle: With key Keyframe Left (Shift + Left) and the Keyframe Right (Shift + Right) buttons you can position the cursor in the keyframes easily. Let's say you have your animation with keyframes, now you can manipulate them in the Edit tab: - The Undo and Redo, have nothing to do with keyframing, they are for every action made. - The Insert Point will add a keyframing without animation, that then can be manipulated. - The Neutral point: Inserts a keyframe in the current frame with the default values of the color corrector. Note: The aim of this command is to remove the values applied to the input or output point of the dynamic correction. To do this, it is only necessary to position it in any previous or later frame in range of the dynamic correction. - Remove point: Eliminates the keyframe found in the current frame within the range. - Remove selected: it will delete all the keyframes of the parameter of parameters selected. The same as reset the values by selecting the parameter and clicking on Delete. Finally, we have the Keyframe Graph, a dedicated tab for working with animation, keyframes, timing and curves: This panel shows and edits the parameter values of any effect clip, Timewarp group or audio clip selected in the Node Graph. All the parameters of clips in Mistika can be animated in time using editable animation curves in the Keyframe Graph area. To set many of Mistika’s effect parameters, manipulators can be used that interactively specify several parameters at the same time. Curves In the Curves area, the curves of the visible exported parameters are viewed and edited. The curves are viewed on a provisional grid, and are composed of different elements, which can be directly edited. A horizontal ruler marked in frames appears in the top margin of the grid, where a vertical guide or dial moves to indicate the current frame. This guide corresponds to the current frame defined by Current Frame, the active frame of the clip and to the Keyframe Slider of the Visual Editor mode. I won't go deep in this tab, cause it deserves its own post, but of course, everything is deeply explained in the manual. So finally, answering your question: On 8/10/2019 at 6:22 PM, cbator@mac.com said: Is there a way to make parameters no longer animated and maintain their current value? I think of two ways to perform this action: 1. If you want only one particular value to exist, you can go navigating between the keyframes. deleting all the keyframes you don't want with the Remove Point button, leaving only the one parameter you want. You can also go to the Keyframe Graph, select several keyframes at a time with a lazo selection with the mouse, and then delete them with the delete button of the keyboard. 2. If you want to act them as constant values, you can go to the Keyframe Graph, and go to Points > Constant. That will leave no transitions between the keyframes, but leaving the parameter untouched: Does this solve your doubts? Do not hesitate to contact us at any time if you have more technical concerns. We are more than happy to help. Cheers, Cristóbal Link to comment Share on other sites More sharing options...
cbator@mac.com Posted August 11, 2019 Author Share Posted August 11, 2019 Quote I think of two ways to perform this action: 1. If you want only one particular value to exist, you can go navigating between the keyframes. deleting all the keyframes you don't want with the Remove Point button, leaving only the one parameter you want. You can also go to the Keyframe Graph, select several keyframes at a time with a lazo selection with the mouse, and then delete them with the delete button of the keyboard. 2. If you want to act them as constant values, you can go to the Keyframe Graph, and go to Points > Constant. That will leave no transitions between the keyframes, but leaving the parameter untouched: First, let me say that most of these issues are when I'm working in a VR Stitch effect. But these are keyframe behavior issues. Neither of your solutions does what I want. If I delete the last remaining keyframe, I lose the current value, it resets to the parameter's default. This can be hard to reset to the value I wanted. I consider this a bug. If I set a keyframe to constant, With 1 keyframe, the behavior is essentially the same as having 1 normal keyframe. In both instances, the parameter remains in 'animated' status and will take keyframes as I adjust parameters. This is a huge problem with an 8 camera stitch, suggested workflow includes using Match Color. Which will automatically set 24 keyframes. and every subsequent manual adjustment on a different frame will set 3 more keyframes - even with autokey OFF. Match Color in Time should set keys. Match Color should honor the animated / non animated state of the 3 params it effects. But in general, I want the ability to remove animation from a param and maintain my current value, not have it reset to a default. Link to comment Share on other sites More sharing options...
Cristobal Bolaños Posted August 12, 2019 Share Posted August 12, 2019 Hi! On 8/11/2019 at 12:10 PM, cbator@mac.com said: If I delete the last remaining keyframe, I lose the current value, it resets to the parameter's default. This can be hard to reset to the value I wanted. I consider this a bug. Sorry if I didn't understand the matter. In order to keep just one particular value when there's an animation, you have to leave that keyframe active. The rest of the keyframes have to be deleted, but one has to remain, because if not, as you said, the whole parameter gets reset. Let me know if that works for now. If not, please submit a ticket in the support portal so we can see your case in detail and we'll sort out a solution. Cheers, Cristóbal Link to comment Share on other sites More sharing options...
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