What is new in Mistika VR 8.8.5 in Releases Posted January 4, 2018 @jamie.clay.007 If we release a beta as an evaluation version, is because we are pretty convinced that it works almost as a a release, so people is not going to get any major problems (as Adobe or Autodesk do). But sometimes there are some features that are still in development that we prefer to keep in close betas (with our customers in this case) until we are satisfied with the results. And in general we work different compared with Autodesk or Adobe, they normally make a big release per year (with new features) and then update the software with bug fixes over the year. We don't, we release new versions with new features almost every month or two months, so sometimes we need to keep some features in close betas because we need a bit more time to develop them. But anyway, in this particular shot the stabilization can be done once you help the software manually. As a user I've tried to do it automatically with several softwares, including Mistika VR of course, and none of them is able to do it. It helps a lot if you first try to soft the movement by yourself, which makes sense, because as a human, is much easier for us to understand the movement than a machine, and in this case is really important to help the software, even if it requires a big amount of time. If you are able to find a software that can do it automatically, I will be very pleased to see the results and see how can we improve Mistika VR. We always try to make our software better, so it will be great!