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  1. Last week
  2. After filing a bug report, it appears that 10.6 does not upgrade or migrate the vrenv files to the new file format. all new functions (i.e. auto calibrate or CDL grade) only work on fresh files/projects, and will crash/destroy older projects.
  3. Earlier
  4. Hi everyone! We have released a new version of Mistika VR introducing a magic autocalibrate tool and immersive stitching in the Meta Quest 2 headset. You can now download this latest update directly from the Downloads section of your SGO Online Account. 🙂 New Features Mistika VR Connect add-on application for Meta Quest 2 headset. With Mistika VR Connect you’re able to stitch 360º VR media directly in Meta Quest 2 headset, using some of the most popular features of Mistika VR. This innovative application allows you to manipulate your stitches to perfection and speeds up feedback cycles by providing (remote) VR output for your clients or team members in real-time. To see how to set up the connection between Mistika VR desktop host application and Mistika VR Connect, see this TUTORIAL. You can get Mistika VR Connect app by clicking GO PLAY. Features included to Mistika VR Connect: Autocalibrate tool Mistika VR essentials: Improve Offsets, Improve Angels, Match Color, Match Color in time Color Management, Edge Points, Camera Yaw, Pitch and Roll parameters Camera temperature exposure and tint controls Check out this TUTORIAL to discover Mistika VR Connect functionality in detail. Autocalibrate Tool. A new feature based on global stitching optimization, capable of calculating lens distortion and focal lengths of individual cameras, in addition of their sensor offsets and heading angles whose calibration was already supported by the "improve offsets/angles" features. The autocalibrate feature is specially beneficial for 3D stitching, as it produces much better vertical alignment of the stereoscopic view. Dynamic tokens and tags support. New tokens system enabling tag autofill in name convention. Select among several different tokens, such as resolution, color space or framerate and they’ll be part of the destination path or render name. These tokens can be added by using square brackets [example]. When you create the first bracket you get a drop-down menu with the different tokens, write or select the one you want and the bracket will close automatically. Custom Render Crop Options (180º x 180º Equirectangular). Output resolution customization depending on where our project will be projected - virtual set, dome, immersive room, etc. Spherical Transform. With the YAW, Pitch and Roll parameters we can now orientate the part of the image that we want to be displayed in the final render. CDL Grade for the Input Cameras - A new menu found in the Camera Controls panel, enabling primary colour grading operations for each of our cameras individually controlling offset, power, slope and saturation. Orientation Metadata Integration. This new feature detects camera position at which the media was recorded, by taking into account the metadata of the camera's gravity sensor and its orientation. Contact Sheet. Enabling the mosaic export from all the cameras we have in our sequence. This new option can be found in the Apply section of the Render options. When the Contact Sheet is activated in the Visual Editor we can only see the Mosaic view. User-defined Timecode/Frame display and processing. This functionality allows us to choose the Output/Render timecode of our Project and lets us work with the needed timecode in the Visual Editor. User adjust Camera Layer Order. New order system between layers. One way to understand this new functionality is considering Mistika VR as a layer system, where all the cameras are placed in the level 0 by default (the stitch level). With this new feature the user can move the cameras up and down as overlays, changing the layer order of each camera. Improvements Gyroscope Metadata Insta360 Pro 2 support in audio.mp4 file Fixed Bugs Switching cameras in the Clip Stack now displays the image appropriately in the interface MP4 NVidia movie frame rate is now working correctly Out/Input Gamma now works properly when using the mouse wheel Fixed Black GUI with AMD
  5. Hi Jay, Thanks a lot for reaching out! We´ve received your message in our support portal so let me paste the reply I sent you via support portal 🙂 "In the case you have a different computer to send files there is a parameter that "force checking". This parameter is located at the Watcher node "Force check". Just set the number of second you want to the Watcher check for changes inside the folder. It should make work your workflow. Please let me know if it worked for you. Cheers! Carlos"
  6. Hi, I have a watch folder on a shared SAN active running a workflow. When I use the machine running mistika workflows to drop a file into the watch folder, the script will run. But if I use a different machine not running Mistika workflows connected to the shared SAN and drop a file in, the script will not run from the host machine. Is there a fix to this? Do I need to run an auto trigger to check the watch folder? I had tried that with little success.
  7. ¡Hola++! What about RHEL 9? THX Peter Kovář
  8. Hi everyone! We have released a massive upgrade of Mistika Workflows, adding several new smart features to further optimize content delivery processes and take Metadata Management to a whole new level. This version is already available on your Online SGO Account. New Features Extended render metadata support - Adding metadata export to XMP and CSV formats. To learn how to manage metadata in Mistika Workflows, take a look at this TUTORIAL. Edit Metadata Node - With this node, you are now able to modify and/or add file’s metadata. New tokens system added to Name Conventions - Dynamic tool, enabling tag autofill in name convention. You’re able to select among several different tokens, such as resolution, color space or framerate and they’ll be part of the destination path or render name. These tokens can be added by using square brackets [example]. When you create the first bracket you get a drop-down menu with the different tokens, write or select the one you want and the bracket will close automatically. To learn how to use these dynamic tokens, check this TUTORIAL. Additional tag fields available for Name Conventions Auto-filler for the FilePath items Smart Conform Filtering - To facilitate and speed up the deliveries, Mistika Workflows now allows you to perform the Conform only deploying the files that have been used in the final edit, being able to filter from XML, EDL or AAF files. To learn more about how this feature works, have a look at this TUTORIAL. Crop Node - Crop the image or the RGBA channels separately, or add a soft cut. Rescaling Functionality - Mistika Workflows is now able to automatically apply framing feature to your media, including resolution change, transform, rescale and crop. 3D LUT Node - Apply any look-up-table to your media automatically. The 3D LUT’s can either be generated in Mistika Boutique or in (any) other relevant program. To learn more about how to apply 3D LUT automatically, check out this TUTORIAL. Stitch Refiner - This new functionality enables you to refine your optical flow stitching of the .rnd files, automatically applying match color and geometry. STMaps Node - Applies STMaps to its corresponding cameras. Classify by Extension Node - This new node enables you to automatically filter and manage your files by extensions. The extensions can be added/removed by your preferences. Render farm integration adding Deadline support - Rendering tasks can now be handled directly by the Deadline render farm. To see how to set up the Deadline in Mistika Workflows, check this TUTORIAL. Bypass Functionality added to nodes; Watcher Node cache file - Intelligent system to prevent duplicating the tasks when modifying the workflow. Movistar 8.3 - Mistika Workflows now supports the entire delivery pipeline according to the latest standards of Movistar. winSMBcopy Node (Windows only) - Enabling Move & Copy of the files to the network location. JoinFile Node - Enables automatic merge of selected frame ranges. SplitFile Node - Enables automatic split of selected frame ranges. To learn how to use Join and Split nodes, take a look at this TUTORIAL. rndFile Node - .rnd files are now supported in Mistika Workflows. New Codecs 7thSense DNxHD opAtom FUJI RAF Other Improvements Improved GUI responsiveness when rendering Ipp2 params added to RED Node Upgraded CableLabs Node: Strict property added IsDownloadable and IsStreamable added to non strict CableLabs 1.1 Source added to non strict CableLabs 1.1 FTP Node upgrade: protocol property added Mail node moved to outputs Trash color connected to AreYouSure property Python Improvements: sgoPaths.apps exposed to python Python Modules Offline Installation getAffinity and giveBackAffility functions added to workflow UP getMetadata and readMetadataFromFile exposed to py PYTHON_HOME env variable not used anymore. new MISTIKA_PYTHON added setSupportedTypes implemented in python nodes Enhanced Line Commands Support: Autoload Folder Long parameters support -r param changed to work as in other Mistika products (autoload changed to -A) Check out Mistika Workflows playlist on YouTube to see all the tutorials.
  9. Hi cthastings, Thanks a lot for reaching out! Could you please open a ticket in out support portal? https://support.sgo.es/support/home In this way we can follow personally your case. Have a nice day! Carlos
  10. Please update the PDF, and change the background to white, and the text to black, to make it printable/usable
  11. Hi I am trying to install workflow 10.2.1 on a MacBook Pro 2.6 GHz 6-Core Intel Core i7 running Monterey but I get this error Error running /usr/bin/python -V: /bin/sh: /usr/bin/python: No such file or directory
  12. Hey everyone! Give your desktop or mobile device a cool new look, using Mistika wallpapers. 😃📱 Featuring Boutique, VR and Workflows branding, these wallpapers are available in several different formats, suitable for your PC, Mac, smartphone or tablet. You can download them directly from the following links: Mistika Technology Mistika VR Mistika Boutique Mistika Wokflows Keep enjoying Mistika!
  13. Hi everyone, A maintenance upgrade of Mistika Boutique is now available. You can already find this new version in the 'Downloads' section of your SGO Online Account. New Features New option added to exclude the audio tracks of clips during conforming. New parameter included to the render panel to change the sampling quality when rescaling. Improvements The default streaming codecs are now set based on the product and the operative system for best performance and optimization. Fixed Scopes now don’t disappear when being placed in the timespace with two monitors. Import/Load option of the browser now doesn’t appear greyed-out when the user selects multiple files. F5 shortcut now refreshes the Media Browser. Shortcuts enabling/disabling the Display Filters now work properly. Moving files inside the project with the Media Browser now works correctly. The Eval Tree now does not switch the focus of the shortcuts from the Visual Editor when it is used. CLP files can now be copied and pasted using the Media Broswer. Fixed Timecode issue when changing a DPX mlnk from DF to NDF. RND and CLP can now be selected correctly as options during the conforming process. Media browser now saves the position in two monitor configuration mode when using 4K monitors. Fixed black artifacts in the highlights created by the Color Grade node in specific color workflows. Improved timewarp calculation when it is generated from an EDL. XML files now conforms correctly using trimmed media with handles. Fixed CG issue with AMD graphics boards in all platforms. Temperature knob now resets properly. Now the Media Browser refresh correctly when the Project is changed. Fixed a problem when creating a capture list from EDLs at 29.97DF.
  14. https://www.webtechmantra.com/file-sdcard/The SD card path on Android devices looks something like File:///sdcard. But you can’t delete or modify anything there. The entire folder is on View mode only. Y

  15. Hi Luca, Thanks a lot for contacting us through the forum. We have been running several tests on our Macs and have not been able to reproduce your problem. Since this is such a specific case I am going to ask you to contact us through the Support Portal. In the ticket you send us you will attach the Project you are working on, with all its subfolders located by default in your SGO Data/Projects folder. And then I have also been asked by the technical team to create a project from scratch, load a Vector Paint and edit something inside it, and that clean project please also send it to us. https://support.sgo.es/support/home Best regards, Daniel
  16. Hi, I am using version 10.5.1 on Mac (but same problem applies also to previous version 10.2+). I am trying to do a rotoscoping with vector paint in a 3D video. All seems working well from the preview window, in fact I see that the paint is applied in all frames and with all shapes. The problem occurs when I export the video, because it does not apply any paint to the final render. Also I noticed that if I save, close the project and then re-open, the paint is not applied anymore to all frames. Do you have any idea where the problem could be? Thanks, Luca
  17. Hi, I have purchased the new Insta 360 One RS - 1 inch and there are stitch line issues. Does Mistika VR include this model? Thank you.
  18. Hi everyone, A maintenance upgrade of Mistika Boutique is now available. You can already find this new version in the 'Downloads' section of your SGO Online Account. Improvements TCIn EDLs export now correctly references the “Edit in” mark. Rec TC can now be properly sent via SDI when working in the Visual Editor. Fixed Improved Timespace viewing position when navigating within the Timewarp groups created by XML files. “Update Clip Version” now enables the import of all new versions with a single import. “Media resize to” functionality when conforming XML/EDL files now works correctly. Virtual Slate now displayed correctly. Fixed conform scaling. Maximum size of Vector Paint Brush size is now increased to 1024 pixels. Improved display position of the “Source Res” view mode. Scope Size and Rotation parameters of the Vector paint can now be properly animated. EDL files created in Mistika Boutique are now working correctly with the Import Media tool. Fixed support of the 7thSense format. “Get clip TC” functionality now works correctly in groups. Edit feature’s attributes window now refreshes correctly after rendering. Fixed an issue that prevents selection of a render folder in the default paths. Curve picker now paints the corresponding points on the other curves correctly. The number of STMaps now matches the corresponding number of cameras. Fixed Stereo-EXR support. Fixed Timecode recognition with Sony A1 camera.
  19. Hi Mikel, Thanks a lot for reaching out! Yes, it is possible in Mistika VR 🙂 - The first thing is to import your footage every times as the lens you have. So if you have two lenses, just import your footage two times. - Then select the first camera and open "Input cameras" tab. Click on Split and a dropdown menu will show you different options: - In your case please select Top half. It will split your image and will delete the bottom half lens. - Now select the another camera and split it as Bottom Half to get it. Now you have the lenses splited and separated in two cameras 🙂 I hope it's useful! Please let me know if it worked for you. Cheers! Carlos
  20. I have some test footage shot on the YI 360 that is 2880 × 5760. I am unable to find a tuturial how to separate the two fisheye images. Is it even possible to stitch this footage in Mistika? I realize the camera is outdated.
  21. Home Depot health check is a US app. Also, it is designed for US associates and SSC associates. This application is designed with an easy user interface and is easy to use to provide health protocols. Working to stay safe and healthy with time is the only benefit. Several workers use this app for a health checkup in the pandemic time—the basic criteria to safeguard employees in any critical situation, for example, COVID-19, omicron, Etc. 


  22. Hi all, A new version of Mistika VR is now available adding new features and other improvements. This version is already availabe in the 'Downloads' section of your SGO Online Account. New Features: Canon RF Dual Fisheye preset 7thSense codec support Fuji RAW (.RAF) image format support New Gamma and Gamut curves added: Adobe RGB gamut, Sony Venice gamut, DJI D-Gamma, D-Gamut, Fuji F-Log Fixed Bugs and Improvements: Improvements to enable to render resolutions of up to 32K x 16K Mistika VR can now run with the Firewall enabled on macOS. Fixed library issues with the latest macOS updates. Mistika VR can now be installed and run without Python libraries. The thumbnail in the Storyboard is now created properly after applying KanDao calibration. When rendering only one sequence, the “Segment Index” button is now greyed out. STMaps export now also works with deactivated Optical Flow. Fixed single frame export when working in Stereo 3D. Split functionality now works correctly. Fixed behaviour of R3D params IPP2 in OPEN CL. DNG files can now be imported correctly in macOS. Far pushed edge points will not produce image extrude if another camera has valid pixels in that area.
  23. Hi Jay, Thanks a lot for reaching out! You are right, I'm searching the preset but I've not found it. Don't worry, I can create a preset for your camera 🙂 Just open a ticket in our support portal sending us a sample of your camera and I'll create a preset for you. https://support.sgo.es Cheers! Carlos
  24. Hey 🙂 Can anyone help me with a ZCam V1 2880x1524 60 fps preset? I have looked around but cant find one. Apparently this preset was released with 10.1. Jay
  25. That's definitely helpful, thanks. I guess it's at this moment not really what i'm looking for, but i'll keep my eyes open!
  26. HI! Thanks for your insterest in Mistika! We are really proud of being the only ones in the market that offers a real native integration between editing, color and VFX as we have made all the features instead of trying to adapt external tools and build bridges between all of them. It's one of the key features of Mistika, and one of the strongest points of the software. Having said that, Mistika is a finishing software, so we normally focus more in some areas like color and VFX and a bit less in editing functionalities or audio features. What we always try to do is to make the communication between the different departments or softwares in the smoothest way. For example we have included a new automatic VFX import system that removes the need of import and place manually the different versions of external VFXs, For the editing we work in the same direction, supporting as many conform files as we can (optimizing the process with some advanced tools), and making the round-trip between Mistika an editing softwares as simple as possible. Maybe in the future we will add more editing features, but at this moment we work in that direction, as most of our clients have a fixed and solid editorial environment (with AVID being the most common software). Audio mixing tools are out of that roadmap at this moment, to be honest. In Mistika you basically bring the audio from other tools, place it below your project in your timeline and that's it. But that audio is mixed out of Mistika. I hope this helps to answer some of your questions. If you need more info let me know.
  27. Hello! I'm an all-round editor/grader/compositor for about 10 years now and a typical avid/premiere/resolve user (mostly resolve lately). and after seeing someone talking about Mistika and it's features, i was quite suprised that i didn't even know this software exist. As i'm looking at it now, it looks like this is a grading/vfx app with some basic editing capabilities, and a very interesting timeline setup. The reason i'm looking around is that i have a little bit of a bad feeling about resolve as the editing/fusion part is really getting clunkier every release, and some basic editing functions are just lacking, or just buggy, like, crucial bugs as disappearing audio dissolves, unreliable MXF delivery, and i can go on for a while. Anyway, with all the resolve experience i have now, it doesn't look like this is getting attention anytime soon, despite all the people claiming it's speedy development. The color grading part is still great, but even there it introduced quite some very annoying bugs. Well, to sum it up, i kinda want to bail, if there are good alternatives. Recently i tried the old fashioned way again with dedicated editing apps like premiere and avid, but the round-tripping.. bleh, didn't really miss it. I got spoiled by resolve for that matter. I'm wondering if there are any plans to make more editing and maybe even mixing tools in Mistika to make it more of a full-featured editor? or is it already? Are there people here with a similar experience?
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