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What is new in Mistika VR 10.4

Melanie Diaz

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Hi everyone!

We have released a new version of Mistika VR, introducing live output to VR headset* and color space conversion functionality. You can now download this latest version from your Online SGO Account.

*The VR Headset Preview functionality is supported through the integration of DeoVR, a platform-agnostic and completely free of charge VR player. Also, all active subscribers and the ones who signed up during the open beta period got the Headset feature included in their subscriptions free of charge as a part of the SGO Loyalty Program (even in the personal editions).


New features

  • VR Headset Preview: Mistika VR users are now able to preview stitched VR media without the need of rendering in the headsets using the output to DEO VR player.
  • Color Space Conversion: Color Science has been added to Mistika VR, enabling the setting of the input/output gamma and gamut with all the industry-standard color spaces, including ACES. Input and output gamma/gamut may differ, making possible delivery in a color space different from the source media.
  • STMap Integration: Facilitating the workflow between Mistika VR and compositing softwares such as Nuke, the newly added STMaps provide all the stitch information, not only geometry, but also optical data. 
  • RAW debayer parameters exposed: Media in RAW format now allows RAW data adjustments (debayer, sharpening, ISO etc, depending on camera model).


  • A short segment can now be properly stabilized without turning the image black.
  • The “source name” render option now works correctly with the ZCam input media.  
  • Sync by TC of one shot breaking other shots present, is now fixed.
  • Changing stereo mode in Mistika Boutique no longer affect the stereo mode in Mistika VR.


  • Some new presets added.
  • All existing stitches and presets will now automatically update their list of parameters (adding gamma/gamut, K1,K2,K3 lens distortion per camera, some others)
  • An error message is displayed if the metadata stabilization is not imported correctly.

Known issues

  • Teche media performance in Windows is slower than in previous versions.
  • When logging in the SGO Activation Tool, please wait a couple of seconds before opening the Advanced Mode.
  • Mistika VR interface does not display correctly on the latest Monterrey macOS version when Firewall is activated.

How to enable VR Headset preview in Mistika VR?

1. Right next to the VR view icon you will notice a brand-new HS button. When you click on it, a pop up window will appear, instructing you to copy your computer IP website address and paste it in the DeoVR player.

HS_VR.thumb.png.cb8b66cafe4c361ea03861b738e4d3d1.png   1259950085_HS_VR1(3).thumb.png.0af63a8bb68c673d6b5c26d55609707b.png

2. Open the DeoVR player on your preferred platform and paste the IP address. If you do not have the DeoVR player installed yet, click here and install the application.

IMPORTANT: Please make sure to use the same network connection for both - the workstation where you run the Mistika VR on and the VR Headset where you want to see the preview.

3. Make sure that you click the play button in Mistika to get the video output in DeoVR.

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