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<rss version="2.0"><channel><title>Releases Latest Topics</title><link>https://forums.sgo.es/forums/index.php?/forum/48-releases/</link><description>Releases Latest Topics</description><language>en</language><item><title>What is new in Mistika VR 11.3.3</title><link>https://forums.sgo.es/forums/index.php?/topic/2017-what-is-new-in-mistika-vr-1133/</link><description><![CDATA[<p><span data-i-color="hard">Hi all,</span></p><p><span data-i-color="hard">A new </span><strong><span data-i-color="hard">Mistika VR</span></strong><span data-i-color="hard"> upgrade is now available. This new version adds a performance improvement. You can already upgrade to this new version by going to the</span><strong><span data-i-color="hard"> </span></strong><a rel="external nofollow" href="https://www.sgo.es/my-account/downloads/"><strong><span data-i-color="green">'downloads'</span></strong></a><span data-i-color="hard"> section of your </span><a rel="external nofollow" href="https://www.sgo.es/my-account/"><strong><span data-i-color="hard">Online SGO Account</span></strong></a><span data-i-color="hard">.</span></p><p><strong><span data-ips-font-size="125"><span data-i-color="hard">Improvement</span></span></strong></p><p><strong><span data-i-color="hard">ProRes 10-Bit Decoding Accuracy</span></strong><span data-i-color="hard"> – Enhanced the decoding of </span><strong><span data-i-color="hard">10-bit ProRes</span></strong><span data-i-color="hard"> media when the horizontal resolution was not a multiple of 8. In certain cases, the two least significant bits were decoded incorrectly, effectively reducing image depth to 8 bits and causing banding in smooth gradients. ProRes images now maintain their full 10-bit quality and color depth.</span></p>]]></description><guid isPermaLink="false">2017</guid><pubDate>Wed, 29 Jul 2026 11:43:16 +0000</pubDate></item><item><title>What is new in Mistika VR 11.3.2</title><link>https://forums.sgo.es/forums/index.php?/topic/2000-what-is-new-in-mistika-vr-1132/</link><description><![CDATA[<p><span data-i-color="hard">Hi all,</span></p><p><span data-i-color="hard">A new version of </span><strong><span data-i-color="hard">Mistika VR</span></strong><span data-i-color="hard"> is now available. This version only includes an important fix for Canon RAW Performance. You can already </span><a rel="external nofollow" href="https://www.sgo.es/my-account/downloads/"><strong><span data-i-color="green">download</span></strong></a><span data-i-color="hard"> this version from your </span><a rel="external nofollow" href="https://www.sgo.es/my-account/"><strong><span data-i-color="hard">Online SGO Account</span></strong></a><span data-i-color="hard">.</span></p><p><strong><span data-ips-font-size="125"><span data-i-color="hard"><span style="font-family: inherit;">Fix</span></span></span></strong></p><ul><li><p style="text-align:justify;"><strong><span data-i-color="hard"><span style="font-family: inherit;">Canon RAW Performance</span></span></strong><span data-i-color="hard"><span style="font-family: inherit;"> – Improved the handling of </span></span><strong><span data-i-color="hard"><span style="font-family: inherit;">Canon RAW media cache</span></span></strong><span data-i-color="hard"><span style="font-family: inherit;">, resulting in faster render speeds when processing </span></span><strong><span data-i-color="hard"><span style="font-family: inherit;">Canon Dual Fisheye RAW</span></span></strong><span data-i-color="hard"><span style="font-family: inherit;"> footage.</span></span></p></li></ul>]]></description><guid isPermaLink="false">2000</guid><pubDate>Thu, 02 Jul 2026 09:20:31 +0000</pubDate></item><item><title>What is new in Mistika VR 11.3.1</title><link>https://forums.sgo.es/forums/index.php?/topic/1996-what-is-new-in-mistika-vr-1131/</link><description><![CDATA[<p><span data-i-color="hard">Hi all,</span></p><p><span data-i-color="hard">A new upgrade of </span><a rel="external nofollow" href="https://www.sgo.es/products/mistika-vr/"><strong><span data-i-color="hard">Mistika VR</span></strong></a><span data-i-color="hard"> is now available, adding a new preset for the Osmo 360 camera and other improvements throughout the software. You can already </span><a rel="external nofollow" href="https://www.sgo.es/my-account/downloads/"><strong><span data-i-color="green">download</span></strong></a><span data-i-color="hard"> this version from your </span><a rel="external nofollow" href="https://www.sgo.es/my-account/"><strong><span data-i-color="hard">Online SGO Account</span></strong></a><span data-i-color="hard">.</span></p><h2 style="text-align:justify;"><strong><span data-ips-font-size="80"><span style="font-family: Arial, Helvetica, sans-serif;"><span class="ipsEmoji" title="">🆕</span> </span></span></strong><span data-ips-font-size="80">New Features</span></h2><ul><li><p style="text-align:justify;"><strong><span style="font-family: Arial, Helvetica, sans-serif;">.</span><span data-i-color="hard">OSV File Support</span></strong><span data-i-color="hard"> – Added support for movie files using the </span><strong><span data-i-color="hard">.osv</span></strong><span data-i-color="hard"> extension, allowing these files to be recognized and used in supported workflows.</span></p></li><li><p style="text-align:justify;"><strong><span data-i-color="hard">Osmo 360 Preset</span></strong><span data-i-color="hard"> – Added a dedicated preset for the </span><strong><span data-i-color="hard">Osmo 360</span></strong><span data-i-color="hard"> camera, simplifying setup and accelerating post-production workflows for footage captured with this device.</span></p><p style="text-align:justify;"></p></li></ul><h2><strong><span data-ips-font-size="80"><span style="font-family: Arial, Helvetica, sans-serif;"><span class="ipsEmoji" title="">✨</span> </span></span></strong><span data-ips-font-size="80">Improvements</span></h2><ul><li><p style="text-align:justify;"><strong><span data-i-color="hard">Extended EV Adjustment Range</span></strong><span data-i-color="hard"> – The EV adjustment slider range has been expanded from </span><strong><span data-i-color="hard">±4 EV</span></strong><span data-i-color="hard"> to </span><strong><span data-i-color="hard">±6 EV</span></strong><span data-i-color="hard">, providing greater flexibility when fine-tuning exposure in challenging lighting conditions.</span></p></li><li><p style="text-align:justify;"><strong><span data-i-color="hard">Streamlined Project Manager Workflow</span></strong><span data-i-color="hard"> – Removed the confirmation dialog that appeared when returning to the Project Manager. Users are now prompted only when the current project contains unsaved changes, reducing unnecessary interruptions.</span></p></li></ul>]]></description><guid isPermaLink="false">1996</guid><pubDate>Tue, 23 Jun 2026 11:18:03 +0000</pubDate></item><item><title>What is new in Mistika VR 11.3</title><link>https://forums.sgo.es/forums/index.php?/topic/1993-what-is-new-in-mistika-vr-113/</link><description><![CDATA[<p><span data-i-color="hard">Hi all,</span></p><p><span data-i-color="hard">A new version of </span><a rel="external nofollow" href="https://www.sgo.es/products/mistika-vr/"><strong><span data-i-color="hard">Mistika VR</span></strong></a><span data-i-color="hard"> is now available. This upgrade adds stabilization and rendering improvements, along with additional fixes. This latest version is already available to all active users. Go to the </span><a rel="external nofollow" href="https://www.sgo.es/my-account/downloads/"><strong><span data-i-color="green">'downloads'</span></strong></a><span data-i-color="hard"> section in your </span><a rel="external nofollow" href="https://www.sgo.es/my-account/"><strong><span data-i-color="hard">Online SGO Account</span></strong></a><strong><span data-i-color="hard"> </span></strong><span data-i-color="hard">to upgrade!</span></p><p style="text-align:justify;"><strong><span data-i-color="hard"><span class="ipsEmoji" title="">✨</span> New Features</span></strong></p><ul><li><p style="text-align:justify;"><strong><span data-i-color="hard">QooCam Stabilization Support</span></strong><span data-i-color="hard"> – Added stabilization support for QooCam footage, expanding camera compatibility and enabling stabilization workflows for QooCam media.</span></p></li><li><p style="text-align:justify;"><strong><span data-i-color="hard">Obsidian Pro Stabilization Support </span></strong><span data-i-color="hard">– Added stabilization support for Obsidian Pro footage, allowing stabilization processing for content captured with this camera system.</span></p></li><li><p style="text-align:justify;"><strong><span data-i-color="hard">GPU-Accelerated MOV Rendering</span></strong><span data-i-color="hard"> – Added GPU-accelerated rendering for MOV H.264 and MOV H.265 exports. Rendering can now leverage Metal or CUDA for faster export performance.</span></p></li></ul><p style="text-align:justify;"><span data-i-color="hard"><span class="ipsEmoji" title="">🚀</span> </span><strong><span data-i-color="hard">Improvements</span></strong></p><ul><li><p style="text-align:justify;"><strong><span data-i-color="hard">Enhanced Clip Merge Workflow</span></strong><span data-i-color="hard"> – Clip merging has been improved and now supports merging clips from right to left, providing greater flexibility during editorial operations.</span></p></li><li><p style="text-align:justify;"><strong><span data-i-color="hard">Merge Validation Warning</span></strong><span data-i-color="hard"> – Added a warning message when attempting to merge clips with a different number of layers, helping prevent unintended merge results and improving workflow transparency.</span></p></li></ul><p style="text-align:justify;"><span data-i-color="hard"><span class="ipsEmoji" title="">🛠</span> </span><strong><span data-i-color="hard">Fixes</span></strong></p><ul><li><p style="text-align:justify;"><span data-i-color="hard">FPS Value Stability – Fixed an issue that could occur when the FPS value was set to 0. The application now handles invalid FPS values correctly.</span></p></li><li><p style="text-align:justify;"><span data-i-color="hard">Source Timecode Preservation – Resolved an issue where SourceTC was lost after merging clips. Source timecode is now correctly preserved throughout the merge process.</span></p></li><li><p style="text-align:justify;"><span data-i-color="hard">Render Range Preservation – Fixed an issue where In Point and Out Point render settings were lost after merging clips. Render ranges are now retained as expected.</span></p></li></ul>]]></description><guid isPermaLink="false">1993</guid><pubDate>Wed, 10 Jun 2026 09:09:55 +0000</pubDate></item><item><title>What is new in Mistika VR 11.2.3</title><link>https://forums.sgo.es/forums/index.php?/topic/1986-what-is-new-in-mistika-vr-1123/</link><description><![CDATA[<p>Hi all,</p><p>A new version of <strong>Mistika VR</strong> is now available. This version adds a new fix, and you can already <a rel="external nofollow" href="https://www.sgo.es/my-account/downloads/?affiliates=02e74f10e0327ad868d138f2b4fdd6f0&amp;cmid=396"><strong><span data-i-color="green">download it</span></strong></a><span data-i-color="green"> </span>directly from your Online SGO Account.</p><p><strong><span data-ips-font-size="125">Fix:</span></strong><br><strong>Preferences File Persistence</strong> – Fixed an issue where changes made manually to the mistikaPreferences.xml file were not being preserved and would revert to factory default settings. Custom modifications are now correctly retained between sessions.</p>]]></description><guid isPermaLink="false">1986</guid><pubDate>Wed, 13 May 2026 14:37:32 +0000</pubDate></item><item><title>What is new in Mistika VR 11.2.2</title><link>https://forums.sgo.es/forums/index.php?/topic/1983-what-is-new-in-mistika-vr-1122/</link><description><![CDATA[<p><span data-i-color="hard">Hi all,</span></p><p><span data-i-color="hard">A new release of </span><a rel="external nofollow" href="https://www.sgo.es/mistika-vr/"><strong><span data-i-color="hard">Mistika VR</span></strong></a><span data-i-color="hard"> is now available. This new version brings new stability improvements. You can already </span><a rel="external nofollow" href="https://www.sgo.es/my-account/downloads/"><strong><span data-i-color="green">download it</span></strong></a><span data-i-color="green"> </span><span data-i-color="hard">from your </span><a rel="external nofollow" href="https://www.sgo.es/my-account/"><strong><span data-i-color="hard">Online SGO Account</span></strong></a><span data-i-color="hard">.</span></p><h2 style="text-align:justify;"><span data-ips-font-size="80"><span style="font-family: inherit;"><span class="ipsEmoji" title="">🛠</span> Fixes</span></span></h2><ul><li><p style="text-align:justify;"><strong><span data-i-color="hard"><span style="font-family: inherit;">RAW Parameter Propagation</span></span></strong><span data-i-color="hard"><span style="font-family: inherit;"> – Resolved an issue where the </span></span><strong><span data-i-color="hard"><span style="font-family: inherit;">“Propagate in Raw Params”</span></span></strong><span data-i-color="hard"><span style="font-family: inherit;"> functionality was not working as expected. Raw parameter changes now propagate correctly across relevant settings.</span></span></p></li><li><p style="text-align:justify;"><strong><span data-i-color="hard"><span style="font-family: inherit;">macOS UI Dropdown Stability</span></span></strong><span data-i-color="hard"><span style="font-family: inherit;"> – Fixed a problem where the </span></span><strong><span data-i-color="hard"><span style="font-family: inherit;">Project Settings editor dropdown menu</span></span></strong><span data-i-color="hard"><span style="font-family: inherit;"> would close unexpectedly. The menu now remains open, allowing reliable interaction.</span></span></p></li><li><p style="text-align:justify;"><strong><span data-i-color="hard"><span style="font-family: inherit;">Canon RAW Parameters Display</span></span></strong><span data-i-color="hard"><span style="font-family: inherit;"> – Corrected an issue where </span></span><strong><span data-i-color="hard"><span style="font-family: inherit;">Canon RAW parameters</span></span></strong><span data-i-color="hard"><span style="font-family: inherit;"> were not displayed properly in the RAW Params view. Values now appear with accurate formatting and consistency.</span></span></p></li></ul>]]></description><guid isPermaLink="false">1983</guid><pubDate>Fri, 24 Apr 2026 15:28:12 +0000</pubDate></item><item><title>What is new in Mistika VR 11.2.1</title><link>https://forums.sgo.es/forums/index.php?/topic/1976-what-is-new-in-mistika-vr-1121/</link><description><![CDATA[<p><span data-i-color="hard">Hi all,</span></p><p><span data-i-color="hard">A new version of </span><a rel="external nofollow" href="https://www.sgo.es/"><strong><span data-i-color="hard">Mistika VR</span></strong></a><span data-i-color="hard"> is now available adding a few fixes and minor stability improvements. You can already click on </span><a rel="external nofollow" href="https://www.sgo.es/my-account/downloads/"><strong><span data-i-color="green">download</span></strong></a><span data-i-color="hard"> this version from your</span><strong><span data-i-color="hard"> </span></strong><a rel="external nofollow" href="https://www.sgo.es/my-account/"><strong><span data-i-color="hard">Online SGO Account</span></strong></a><span data-i-color="hard">.</span></p><p><strong><span data-i-color="hard"><span style="font-family: inherit;">Improvements</span></span></strong></p><ul><li><p><span data-i-color="hard"><span style="font-family: inherit;">GPU usage has been optimized for movies decoded by hardware. This enhancement aims to improve performance and efficiency when working with hardware-decoded video content.</span></span></p></li></ul><p><span data-i-color="hard"><br></span><strong><span data-i-color="hard"><span style="font-family: inherit;">Fixes</span></span></strong></p><ul><li><p><span data-i-color="hard"><span style="font-family: inherit;">A bug that prevented proper reading of ARRI files compressed with HDE (Codex) has been resolved. This fix ensures better compatibility and smoother workflow when working with these specific file types.</span></span></p></li><li><p><span data-i-color="hard"><span style="font-family: inherit;">An issue with the movement of the VR-Overview window using the mouse right button has been corrected. Users can now navigate the VR-Overview window more smoothly and intuitively using the right mouse button.</span></span></p></li></ul>]]></description><guid isPermaLink="false">1976</guid><pubDate>Mon, 30 Mar 2026 11:54:36 +0000</pubDate></item><item><title>What is new in Mistika VR 11.2.0</title><link>https://forums.sgo.es/forums/index.php?/topic/1975-what-is-new-in-mistika-vr-1120/</link><description><![CDATA[<p><span data-i-color="hard">Hi everyone,</span></p><p><span data-i-color="hard">A new release of </span><a rel="external nofollow" href="https://www.sgo.es/mistika-vr/"><strong><span data-i-color="hard">Mistika VR</span></strong></a><span data-i-color="hard"> is now available to all active users. This version brings new presets, including the Insta360 X5 and the Blackmagic URSA Cine Immersive cameras. You can already </span><a rel="external nofollow" href="https://www.sgo.es/my-account/downloads/"><strong><span data-i-color="green">download</span></strong></a><span data-i-color="hard"> this version from your </span><a rel="external nofollow" href="https://www.sgo.es/my-account/"><strong><span data-i-color="hard">Online SGO Account</span></strong></a><span data-i-color="hard">.</span></p><h2 style="text-align:justify;"><span data-ips-font-size="80">New Presets</span></h2><ul><li><p style="text-align:justify;"><strong><span data-i-color="hard">Insta360 X5</span></strong><span data-i-color="hard"> – Added a dedicated VR preset optimized for footage captured with the </span><strong><span data-i-color="hard">Insta360 X5</span></strong><span data-i-color="hard"> camera.</span></p></li><li><p style="text-align:justify;"><strong><span data-i-color="hard">Blackmagic URSA Cine Immersive </span></strong><span data-i-color="hard"> – Introduced a new preset for </span><strong><span data-i-color="hard">Blackmagic URSA Cine Immersive</span></strong><span data-i-color="hard"> media.</span></p></li></ul><h2 style="text-align:justify;"><span data-ips-font-size="80">Fixes</span></h2><ul><li><p style="text-align:justify;"><strong><span data-i-color="hard">Sequence Import Stability</span></strong><span data-i-color="hard"> – Fixed an issue affecting the import of </span><strong><span data-i-color="hard">non-consecutive image sequences</span></strong><span data-i-color="hard">, ensuring that each frame is assigned the correct duration.</span></p></li><li><p style="text-align:justify;"><strong><span data-i-color="hard">Render Stability with Custom Size</span></strong><span data-i-color="hard"> – Resolved an issue that occurred when </span><strong><span data-i-color="hard">Render options and Custom Size values differed</span></strong><span data-i-color="hard">, improving stability when rendering with custom output settings.</span></p></li></ul><h2 style="text-align:justify;"><span data-ips-font-size="80">Changes</span></h2><p><strong><span data-i-color="hard">VR Mesh Mode</span></strong><span data-i-color="hard"> – The </span><strong><span data-i-color="hard">VR 360 option has been removed</span></strong><span data-i-color="hard"> from the VR Mesh tool. At this stage, VR Mesh is intended to support </span><strong><span data-i-color="hard">VR180 workflows only</span></strong><span data-i-color="hard">.</span></p>]]></description><guid isPermaLink="false">1975</guid><pubDate>Wed, 18 Mar 2026 10:29:26 +0000</pubDate></item><item><title>NotchLC now available in Mistika VR!</title><link>https://forums.sgo.es/forums/index.php?/topic/1972-notchlc-now-available-in-mistika-vr/</link><description><![CDATA[<p>Hi everyone!</p><p>We are excited to announce that NotchLC encoding is now available in Mistika VR! <span class="ipsEmoji" title="fire">🔥</span></p><p><a rel="external nofollow" href="https://youtu.be/979f_CVFjg4"><strong><span data-i-color="violet">WATCH MORE</span></strong></a></p><p>What this means for you:</p><p>You can now manage your entire immersive production pipeline - from stitch to final deliverable without leaving your workspace.</p><ul><li><p>Skip intermediate renders and app switching</p></li><li><p>Real-time playback and faster renders</p></li><li><p>Direct exports to Pixera, Disguise, and Virtual Sets</p></li></ul><p><strong>You can now start with NotchLC in Mistika VR! Already available in the SGO Shop:</strong> <a rel="external nofollow" href="https://www.sgo.es/notchlc-codec-plans/">https://www.sgo.es/notchlc-codec-plans/</a></p><p></p>]]></description><guid isPermaLink="false">1972</guid><pubDate>Wed, 04 Mar 2026 11:35:17 +0000</pubDate></item><item><title>What is new in Mistika VR 11.1.0</title><link>https://forums.sgo.es/forums/index.php?/topic/1948-what-is-new-in-mistika-vr-1110/</link><description><![CDATA[<p><span data-i-color="hard">Hi all,</span></p><p><span data-i-color="hard">A new version of </span><a rel="external nofollow" href="https://www.sgo.es/mistika-vr/"><strong><span data-i-color="hard">Mistika VR</span></strong></a><span data-i-color="hard"> is now available to all active users. This version introduces Notch LC Rendering support, Integrated Project Manager Window, and various stability improvements. You can already </span><a rel="external nofollow" href="https://www.sgo.es/my-account/downloads/"><strong><span data-i-color="hard">download it</span></strong></a><span data-i-color="hard"> from your Online SGO Account.</span></p><h2><span data-ips-font-size="80">New</span></h2><ul><li><p style="text-align:justify;"><strong><span data-i-color="hard">Notch LC Rendering Support:</span></strong><span data-i-color="hard"> Added a dedicated render option for Notch LC movie files, empowering immersive-media creators with a more efficient and streamlined delivery path for high-performance interactive content. </span><a rel="external nofollow" href="https://youtu.be/979f_CVFjg4"><strong><span data-i-color="hard">WATCH MORE</span></strong></a><span data-i-color="hard">.</span><span style='font-family: "Arial", "Helvetica", sans-serif'><br></span></p></li></ul><h2 style="text-align:justify;"><span data-ips-font-size="80">Improvements</span></h2><ul><li><p style="text-align:justify;"><strong><span data-i-color="hard">Integrated Project Manager Window:</span></strong><span data-i-color="hard"> The Project Manager is now fully embedded within the main application interface rather than operating as a floating panel. This enhancement strengthens workspace cohesion, reduces UI clutter, and delivers a more consistent operational experience.</span><span style='font-family: "Arial", "Helvetica", sans-serif'><br></span></p></li></ul><h2><span data-ips-font-size="80">Fixes</span></h2><ul><li><p style="text-align:justify;"><strong><span data-i-color="hard">ARRI Media Stability:</span></strong><span data-i-color="hard"> Addressed a problem occurring with specific ARRIs' files, ensuring a more reliable ingestion and stitching workflow.</span></p></li><li><p style="text-align:justify;"><strong><span data-i-color="hard">Canon RAW Playback &amp; Rendering:</span></strong><span data-i-color="hard"> Resolved performance degradation affecting Canon RAW media, restoring expected processing velocity.</span></p></li><li><p style="text-align:justify;"><strong><span data-i-color="hard">ProRes Rendering Efficiency:</span></strong><span data-i-color="hard"> Corrected issues that were reducing render performance when exporting to ProRes formats.</span></p></li><li><p style="text-align:justify;"><strong><span data-i-color="hard">Token-Only Filename Handling:</span></strong><span data-i-color="hard"> Fixed a blocking condition where renders would not initiate if the output name consisted exclusively of tokens, ensuring seamless automation and batch-processing scenarios.</span></p></li></ul>]]></description><guid isPermaLink="false">1948</guid><pubDate>Tue, 02 Dec 2025 16:29:35 +0000</pubDate></item><item><title>What is new in Mistika VR 10.16</title><link>https://forums.sgo.es/forums/index.php?/topic/1914-what-is-new-in-mistika-vr-1016/</link><description><![CDATA[<p>Hi all,</p><p>Here are the release notes of <a rel="external nofollow" href="https://www.sgo.es/mesh/"><strong>Mistika VR 10.16</strong></a>. This version adds the new VR Mesh and VR Mesh Export features, together with new improvements.</p><h3><span data-ips-font-size="80">New</span></h3><ul><li><p><strong>VR Mesh</strong>: A brand-new tool designed to intelligently correct optical distortions and significantly reduce vertical parallax, especially in challenging stereo 180° and 360° footage.</p></li><li><p><strong>VR Mesh Export</strong>: You can now export your Mesh data for later use in other software such as <strong>Mistika Workflows</strong>, enabling a seamless, automated stitching and finishing pipeline.</p></li></ul><h3>Improvements</h3><ul><li><p><strong>Native macOS ARM Support</strong>: Mistika VR now runs natively on <strong>Apple Silicon (ARM)</strong> using <strong>Metal</strong>, delivering faster performance, improved stability, and enhanced efficiency on the latest macOS devices.</p></li><li><p><strong>Hardware Decoding for Canon RAW Media</strong>: Improved performance when working with Canon RAW footage through hardware-assisted decoding, reducing load times and speeding up playback and processing.</p></li></ul>]]></description><guid isPermaLink="false">1914</guid><pubDate>Mon, 06 Oct 2025 11:25:57 +0000</pubDate></item><item><title>What is new in Mistika VR 10.16.1</title><link>https://forums.sgo.es/forums/index.php?/topic/1912-what-is-new-in-mistika-vr-10161/</link><description><![CDATA[<p>Hi all,</p><p>A new upgrade of <strong>Mistika <span data-i-color="root">VR</span></strong> is now available, adding a new fix. This version is already available in your <a rel="external nofollow" href="https://www.sgo.es/my-account/downloads/"><strong>'downloads'</strong></a> section of your Online SGO Account.</p><h3><strong><span data-ips-font-size="80"><span style='font-family: "Arial", "Helvetica", sans-serif'><span class="ipsEmoji" title="">🛠</span></span></span><span style='font-family: "Arial", "Helvetica", sans-serif'> </span></strong><span data-ips-font-size="80">Fix</span></h3><p>Resolved an issue where certain <strong>EXR files</strong> could cause the application to not work properly upon import. Mistika VR now handles these files reliably, ensuring greater stability when working with EXR media.</p><p></p>]]></description><guid isPermaLink="false">1912</guid><pubDate>Mon, 06 Oct 2025 10:14:27 +0000</pubDate></item><item><title>What is new in Mistika VR 10.15.1</title><link>https://forums.sgo.es/forums/index.php?/topic/1861-what-is-new-in-mistika-vr-10151/</link><description><![CDATA[<p>Hi all,</p><p>A new upgrade of <a rel="external nofollow" href="https://www.sgo.es/mistika-vr/"><strong>Mistika <span data-i-color="root">VR</span></strong></a> is now available. This version adds new fixes and stability improvements. You can <a rel="external nofollow" href="https://www.sgo.es/my-account/downloads/"><strong>download</strong></a><strong> </strong>this version now from your Online SGO Account.</p><h3><strong><span style='font-family: "Arial", "Helvetica", sans-serif'><span class="ipsEmoji" title="">🛠</span></span> Fixes</strong></h3><ul><li><p style="text-align:justify;"><strong>Top/Bottom Export Aspect Ratio Corrected<br></strong>Resolved an issue where exports using the <strong>Top/Bottom stereoscopic mode</strong> were not maintaining the correct <strong>1:1 aspect ratio</strong>. Users can now expect accurate formatting in their stereoscopic exports.</p></li><li><p style="text-align:justify;"><strong>Autocalibrate Tool Restored for ARM64<br></strong>The <strong>Autocalibrate</strong> feature is now fully functional on <strong>Apple Silicon (ARM64)</strong> systems. This fix ensures smooth calibration workflows for users on modern Mac hardware.</p></li><li><p style="text-align:justify;"><strong>Runbatch Functionality Recovered<br></strong>The <strong>Runbatch</strong> command is working correctly, enabling <strong>batch processing for VR projects</strong> without interruption, restoring a key automation feature for high-efficiency workflows.</p></li><li><p style="text-align:justify;"><strong><span style='font-family: "Arial", "Helvetica", sans-serif'>VR Render Command Return Value Fixed<br></span></strong><span style='font-family: "Arial", "Helvetica", sans-serif'>The </span><strong><span style='font-family: "Arial", "Helvetica", sans-serif'>"VR-r"</span></strong><span style='font-family: "Arial", "Helvetica", sans-serif'> render command failed to return the correct value has been addressed. This fix ensures </span><strong><span style='font-family: "Arial", "Helvetica", sans-serif'>reliable script integration</span></strong><span style='font-family: "Arial", "Helvetica", sans-serif'> and </span><strong><span style='font-family: "Arial", "Helvetica", sans-serif'>accurate automation behavior</span></strong><span style='font-family: "Arial", "Helvetica", sans-serif'>.</span></p></li><li><p style="text-align:justify;"><strong>PTGui Integration Fixed for ARM<br></strong>The <strong>ARM64 version now correctly sends JPEG files to PTGui</strong>, ensuring seamless external stitching workflows on Apple Silicon systems.</p></li></ul>]]></description><guid isPermaLink="false">1861</guid><pubDate>Wed, 04 Jun 2025 11:07:23 +0000</pubDate></item><item><title>Preset for Obsidian Pro?</title><link>https://forums.sgo.es/forums/index.php?/topic/1846-preset-for-obsidian-pro/</link><description><![CDATA[<p>Mistika VR 10.15 supposedly has enhanced support for the Kandao Obsidian Pro, but the preset isn't list. Where do I download it from?</p><p>Also, how does one load the .xml camera calibration file?</p>]]></description><guid isPermaLink="false">1846</guid><pubDate>Sat, 26 Apr 2025 09:44:37 +0000</pubDate></item><item><title>What is new in Mistika VR 10.15</title><link>https://forums.sgo.es/forums/index.php?/topic/1833-what-is-new-in-mistika-vr-1015/</link><description><![CDATA[<p>Hi everyone!</p><p>A new version of <a rel="external nofollow" href="https://www.sgo.es/mistika-vr/"><strong>Mistika VR</strong></a> is now available, introducing Apple Silicon support and the Gamma and Gamnut tags in the Render window, in addition to other stability improvements. You can already <a rel="external nofollow" href="https://www.sgo.es/my-account/downloads/"><strong>download</strong></a> this version directly from your Online SGO Account.</p><p></p><h3><strong><span data-ips-font-size="80"><span data-i-color="hard"><span style='font-family: "Arial", "Helvetica", sans-serif'>New Features:</span></span></span></strong></h3><ul><li><p><strong><span data-i-color="hard">Native ARM Support for macOS</span></strong></p><ul><li><p><span data-i-color="hard">Mistika VR now runs </span><strong><span data-i-color="hard">natively on Apple (M1, M2, and later)</span></strong><span data-i-color="hard">, delivering improved </span><strong><span data-i-color="hard">performance, efficiency, and stability</span></strong><span data-i-color="hard"> on macOS.</span></p><p></p></li></ul></li></ul><ul><li><p><strong><span data-i-color="hard">New Gamma and Gamut Tags in Render Window</span></strong></p><ul><li><p><span data-i-color="hard">The </span><strong><span data-i-color="hard">render window now displays gamma and gamut tags</span></strong><span data-i-color="hard">, improving metadata visibility and color management during exports.</span></p></li></ul></li></ul><h3><strong><span data-ips-font-size="80"><span data-i-color="hard"><span style='font-family: "Arial", "Helvetica", sans-serif'>Fixes:</span></span></span></strong></h3><ul><li><p><strong><span data-i-color="hard">Render Crop Issue Resolved</span></strong></p><ul><li><p><span data-i-color="hard">Fixed an issue where </span><strong><span data-i-color="hard">cropping during rendering did not behave as expected</span></strong><span data-i-color="hard">, ensuring accurate output framing.</span></p><p></p></li></ul></li><li><p><strong><span data-i-color="hard">Activation Window Visibility Restored</span></strong></p><ul><li><p><span data-i-color="hard">Addressed a problem where the </span><strong><span data-i-color="hard">Activation window was hidden</span></strong><span data-i-color="hard">, making it accessible again for user authentication.</span></p></li></ul></li></ul><h3><strong><span data-ips-font-size="80"><span data-i-color="hard"><span style='font-family: "Arial", "Helvetica", sans-serif'>Known Issues:</span></span></span></strong></h3><ul><li><p><strong><span data-i-color="hard">Top and Bottom Stereo Export Issue</span></strong></p><ul><li><p><span data-i-color="hard">In some cases, </span><strong><span data-i-color="hard">Top and Bottom stereo exports</span></strong><span data-i-color="hard"> do not render correctly as a </span><strong><span data-i-color="hard">1x1 video</span></strong><span data-i-color="hard">.</span></p><p></p></li><li><p><strong><span data-i-color="hard">Workaround:</span></strong></p><ul><li><p><span data-i-color="hard">Activate </span><strong><span data-i-color="hard">manual dimensions mode</span></strong><span data-i-color="hard"> using the </span><strong><span data-i-color="hard">L bracket icon</span></strong><span data-i-color="hard"> in the render window.</span></p></li><li><p><span data-i-color="hard">Set the correct </span><strong><span data-i-color="hard">output dimensions manually</span></strong><span data-i-color="hard"> to ensure proper export.</span></p></li></ul></li></ul></li></ul>]]></description><guid isPermaLink="false">1833</guid><pubDate>Thu, 10 Apr 2025 10:25:48 +0000</pubDate></item><item><title>What is new in Mistika VR 10.14</title><link>https://forums.sgo.es/forums/index.php?/topic/1657-what-is-new-in-mistika-vr-1014/</link><description><![CDATA[<p>
	Hi everyone,
</p>

<p>
	A new version of <strong><a href="https://www.sgo.es/mistika-vr/" rel="external nofollow">Mistika <span style="color:#ff2965;">VR</span></a></strong> is now available including new features, new presets and stabilitity improvements. You can download this version from the '<strong><a href="https://www.sgo.es/my-account/downloads/" rel="external nofollow">Downloads</a></strong>' section of your <strong>Online SGO Account</strong>.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:14px;"><strong>New <span style="color:#ff2965;">Features</span></strong></span>:
</p>

<ul>
	<li>
		<strong>Render Preset Saving</strong>: A new feature has been added to render presets, allowing users to save their settings for future use. This eliminates the need to re-enter settings each time the software is reopened, streamlining the workflow and improving efficiency.
	</li>
	<li>
		<strong>Expanded Unicolor Feature</strong>: The Unicolor feature has been expanded to include LogZ2 gamma and gamut options. This enhancement provides users with more flexibility in color grading and image processing workflows, allowing for greater control over color management.
	</li>
</ul>

<p>
	<strong>New <span style="color:#ff2965;">Presets</span></strong>:
</p>

<ul>
	<li>
		<strong>ARRI Camera Suppor</strong>t: ARRI camera integration has been introduced, expanding the software's compatibility with Arri professional cinematography equipment. Users can now work with ARRI cameras seamlessly within Mistika VR.
	</li>
	<li>
		<strong>Blackmagic Camera Support</strong>: Blackmagic camera support has been added, enhancing the software’s ability to work with a broader range of Blackmagic devices, and offering more flexibility for various production environments.
	</li>
</ul>

<p>
	<span style="color:#ff2965;"><strong>Fixes</strong></span>:
</p>

<ul>
	<li>
		<strong>Mosaic and VR Uninstall Issue</strong>: Resolved an issue with Mosaic and VR uninstall, ensuring smoother uninstallation processes and preventing potential errors related to removing the software components.
	</li>
</ul>

<p>
	 
</p>
]]></description><guid isPermaLink="false">1657</guid><pubDate>Tue, 04 Feb 2025 03:51:33 +0000</pubDate></item><item><title>What is new in Mistika VR 10.12</title><link>https://forums.sgo.es/forums/index.php?/topic/1640-what-is-new-in-mistika-vr-1012/</link><description><![CDATA[<p>
	Hi all,
</p>

<p>
	A maintenance release of <strong><a href="https://www.sgo.es/mistika-vr/" rel="external nofollow">Mistika <span style="color:#ff2965;">VR</span></a></strong> is now available adding a new quality improvement and other fixes. Download this version from the <strong><a href="https://www.sgo.es/my-account/downloads/" rel="external nofollow">'Downloads'</a></strong> section of your SGO Online Account.
</p>

<p>
	<span style="font-size:16px;"><strong>Improvements</strong></span>
</p>

<ul>
	<li>
		JPG quality improvement: The quality of JPGs has been enhanced for external stitches.
	</li>
</ul>

<p>
	<span style="font-size:16px;"><strong>Fixes</strong></span>
</p>

<ul>
	<li>
		.xmp files are not created by default anymore when rendering
	</li>
	<li>
		The memory leak issue occurring when working with resolutions higher than 16K has been fixed
	</li>
	<li>
		Exporting to .mp4 with the "audio in movie" option enabled now works smoothly
	</li>
	<li>
		Keyframes are no longer reset when using the "Improve Angles" or "Stabilize" features
	</li>
</ul>
]]></description><guid isPermaLink="false">1640</guid><pubDate>Thu, 24 Oct 2024 04:31:48 +0000</pubDate></item><item><title>What is new in Mistika VR 10.10</title><link>https://forums.sgo.es/forums/index.php?/topic/1538-what-is-new-in-mistika-vr-1010/</link><description><![CDATA[<p>
	Hi everyone!
</p>

<p>
	The latest release of <strong><a href="https://www.sgo.es/mistika-vr/" rel="external nofollow">Mistika <span style="color:#ff2965;">VR</span></a></strong> introduces extended functionality of <strong><a href="https://www.sgo.es/mistika-vr-connect/" rel="external nofollow">Mistika VR Connect</a></strong>, adding an array of enhancements tailored specifically to empower creators working with 180º media. In additon, some improvements and new presets has been added to this version. You can now download this latest update directly from the <strong><a href="https://www.sgo.es/my-account/downloads/" rel="external nofollow">Downloads</a></strong> section of your <strong><a href="https://www.sgo.es/my-account/" rel="external nofollow">SGO Online Account</a></strong>. <span class="ipsEmoji">🙂</span>
</p>

<p>
	 
</p>

<p>
	<strong>New Features</strong>
</p>

<ul>
	<li>
		VR 180º Mode in Mistika VR Connect.
	</li>
	<li>
		Align Mode added to Mistika VR Connect.
	</li>
	<li>
		Autocalibrate 180º (GUI and Mistika VR Connect). Check out this <strong><a href="https://youtu.be/jqmvYubkq54" rel="external nofollow">TUTORIAL</a></strong>.
	</li>
	<li>
		Meta Keyboard added to Mistika VR Connect.
	</li>
</ul>

<p>
	<strong><a href="https://www.sgo.es/mistika-vr-connect/" rel="external nofollow">Mistika VR Connect</a></strong> is an add-on application for Meta Quest 2 headset. With Mistika VR Connect you’re able to stitch 360º and now 180º VR media directly in Meta Quest 2 headset, using some of the most popular features of Mistika VR. This innovative application allows you to manipulate your stitches to perfection and speeds up feedback cycles by providing (remote) VR output for your clients or team members in real-time. 
</p>

<p>
	To see how to set up the connection between Mistika VR desktop host application and Mistika VR Connect, see this <strong><a href="https://youtu.be/GR_8cvwYVgU" rel="external nofollow">TUTORIAL</a></strong>.
</p>

<p>
	You can get Mistika VR Connect app by clicking <strong><a href="https://www.meta.com/en-gb/experiences/6042872962404291/?utm_source=forums.sgo.es&amp;utm_medium=oculusredirect" rel="external nofollow"><span style="color:#ff2965;">GO PLAY</span></a></strong>.<br />
	<br />
	<strong>Features included to Mistika VR Connect</strong>:
</p>

<ul>
	<li>
		Autocalibrate 180º
	</li>
	<li>
		Align Mode
	</li>
	<li>
		Meta Keyboard
	</li>
	<li>
		Mistika VR essentials: Improve Offsets, Improve Angels, Match Color, Match Color in time
	</li>
	<li>
		Color Management, Edge Points, Camera Yaw, Pitch and Roll parameters 
	</li>
	<li>
		Camera temperature exposure and tint controls
	</li>
</ul>

<p>
	 
</p>

<p>
	<strong>Improvements</strong>
</p>

<ul>
	<li>
		Loading information in Mistika VR Connect (Windows).
	</li>
	<li>
		Enhanced streaming quality in Mistika VR Connect.
	</li>
</ul>

<p>
	 
</p>

<p>
	<strong>New Presets</strong>
</p>

<ul>
	<li>
		Insta360 OneRS 1 Inch with Leica Lens.
	</li>
	<li>
		KanDao QooCam 3.
	</li>
</ul>

<p>
	 
</p>

<p>
	<strong>Bugs Fixed</strong>
</p>

<ul>
	<li>
		Render Directory can now correctly create two new folders with Tokens.
	</li>
	<li>
		Fixed Quick View mode.
	</li>
</ul>
]]></description><guid isPermaLink="false">1538</guid><pubDate>Mon, 11 Dec 2023 13:12:00 +0000</pubDate></item><item><title>What is new in Mistika VR 10.6.4</title><link>https://forums.sgo.es/forums/index.php?/topic/1515-what-is-new-in-mistika-vr-1064/</link><description><![CDATA[<p>
	Hi everyone,
</p>

<p>
	A new version of <strong><a href="https://www.sgo.es/mistika-vr/" rel="external nofollow">Mistika <span style="color:#ff2965;">VR</span></a></strong><span style="color:#e74c3c;"> </span>is now available adding a new improvement. You can already find this version in the <strong><a href="https://www.sgo.es/my-account/downloads/" rel="external nofollow">Downloads</a> </strong>section of you <strong><a href="https://www.sgo.es/my-account/" rel="external nofollow">SGO Online Account</a></strong>.
</p>

<p>
	<strong>Bug Fix and Feature Enhancement</strong>
</p>

<ul>
	<li>
		Resolved issue preventing correct connection to Deo VR due to an incorrect streaming URL.
	</li>
	<li>
		Added copy/paste option, allowing users to conveniently copy and paste the streaming URL.
	</li>
</ul>
]]></description><guid isPermaLink="false">1515</guid><pubDate>Sat, 20 May 2023 17:44:26 +0000</pubDate></item><item><title>What is new in Mistika VR 10.6.2</title><link>https://forums.sgo.es/forums/index.php?/topic/1496-what-is-new-in-mistika-vr-1062/</link><description><![CDATA[<p>
	<span style="color:#000000;">Hi all,</span>
</p>

<p>
	<span style="color:#000000;">A new version of </span><strong><a href="https://www.sgo.es/mistika-vr/" rel="external nofollow"><span style="color:#ff2965;">Mistika VR</span></a></strong><span style="color:#000000;"> is now available adding new improvements. This version is already available in the </span><strong><a href="https://www.sgo.es/my-account/downloads/" rel="external nofollow"><span style="color:#000000;">Downloads</span></a></strong><span style="color:#000000;"> section of your </span><strong><a href="https://www.sgo.es/my-account/" rel="external nofollow"><span style="color:#000000;">SGO Online Account</span></a></strong><span style="color:#000000;">.</span>
</p>

<p>
	<span style="color:#000000;"><strong>Fixed Bugs and Improvements:</strong></span>
</p>

<ul>
	<li>
		<span style="color:#000000;">Projects created in the 10.5 version of Mistika VR are now compatible with the new features introduced in 10.6 - Render Options and CDL Grade.</span>
	</li>
	<li>
		<span style="color:#000000;">Autocalibrate "Error 6" and "Error 3" now displays clearer messages. </span>
	</li>
	<li>
		<span style="color:#000000;">Fixed issue related with overwritten files in Name Convention when installing additional Mistika Technology software. </span>
	</li>
	<li>
		<span style="color:#000000;">Insta360 Pro 2 Audio.mp4 files are now supported with the “Import Stabilization metadata” feature.</span>
	</li>
	<li>
		<span style="color:#000000;">Fixed issue rendering formats with 4444 Image.</span>
	</li>
	<li>
		<span style="color:#000000;">The Streaming driver is now stopped when the remote session is disconnected.</span>
	</li>
</ul>

<p>
	 
</p>
]]></description><guid isPermaLink="false">1496</guid><pubDate>Mon, 12 Dec 2022 13:14:54 +0000</pubDate></item><item><title>Use 10.6 only for new projects, do not open old projects in 10.6</title><link>https://forums.sgo.es/forums/index.php?/topic/1495-use-106-only-for-new-projects-do-not-open-old-projects-in-106/</link><description><![CDATA[<p>
	After filing a bug report, it appears that 10.6 does not upgrade or migrate the vrenv files to the new file format.
</p>

<p>
	all new functions (i.e. auto calibrate or CDL grade) only work on fresh files/projects, and will crash/destroy older projects.
</p>
]]></description><guid isPermaLink="false">1495</guid><pubDate>Tue, 22 Nov 2022 07:56:25 +0000</pubDate></item><item><title>What is new in Mistika VR 10.6</title><link>https://forums.sgo.es/forums/index.php?/topic/1494-what-is-new-in-mistika-vr-106/</link><description><![CDATA[<p>
	Hi everyone!
</p>

<p>
	We have released a new version of <strong>Mistika <span style="color:#ff2965;">VR</span></strong> introducing a magic autocalibrate tool and immersive stitching in the Meta Quest 2 headset. You can now download this latest update directly from the <strong><a href="https://www.sgo.es/my-account/downloads/" rel="external nofollow">Downloads</a></strong> section of your <strong><a href="https://www.sgo.es/my-account/" rel="external nofollow">SGO Online Account</a></strong>. <span class="ipsEmoji">🙂</span>
</p>

<p>
	 
</p>

<p>
	<strong>New Features</strong>
</p>

<ul>
	<li>
		<strong><a href="https://www.sgo.es/mistika-vr-connect/?affiliates=02e74f10e0327ad868d138f2b4fdd6f0&amp;cmid=246" rel="external nofollow">Mistika VR Connect</a> </strong>add-on application for Meta Quest 2 headset. With Mistika VR Connect you’re able to stitch 360º VR media directly in Meta Quest 2 headset, using some of the most popular features of Mistika VR. This innovative application allows you to manipulate your stitches to perfection and speeds up feedback cycles by providing (remote) VR output for your clients or team members in real-time. 
	</li>
</ul>

<p>
	<br />
	To see how to set up the connection between Mistika VR desktop host application and Mistika VR Connect, see this <strong><a href="https://youtu.be/GR_8cvwYVgU" rel="external nofollow">TUTORIAL</a></strong>.
</p>

<p>
	You can get Mistika VR Connect app by clicking <strong><a href="https://www.oculus.com/experiences/quest/6042872962404291/" rel="external nofollow"><span style="color:#ff2965;">GO PLAY</span></a></strong>.<br />
	<br />
	Features included to <strong>Mistika VR Connect</strong>:
</p>

<ul>
	<li>
		Autocalibrate tool
	</li>
	<li>
		Mistika VR essentials: Improve Offsets, Improve Angels, Match Color, Match Color in time
	</li>
	<li>
		Color Management, Edge Points, Camera Yaw, Pitch and Roll parameters 
	</li>
	<li>
		Camera temperature exposure and tint controls 
	</li>
</ul>

<p>
	<br />
	Check out this <strong><a href="https://youtu.be/4Ue1qzT6ies" rel="external nofollow">TUTORIAL</a></strong> to discover Mistika VR Connect functionality in detail. 
</p>

<p>
	 
</p>

<ul>
	<li>
		<strong>Autocalibrate Tool</strong>. A new feature based on global stitching optimization, capable of calculating lens distortion and focal lengths of individual cameras, in addition of their sensor offsets and heading angles whose calibration was already supported by the "improve offsets/angles" features. The autocalibrate feature is specially beneficial for 3D stitching, as it produces much better vertical alignment of the stereoscopic view. 
	</li>
	<li>
		<strong>Dynamic tokens and tags support</strong>. New tokens system enabling tag autofill in name convention. Select among several different tokens, such as resolution, color space or framerate and they’ll be part of the destination path or render name. These tokens can be added by using square brackets [example]. When you create the first bracket you get a drop-down menu with the different tokens, write or select the one you want and the bracket will close automatically.
	</li>
	<li>
		<strong>Custom Render Crop Options (180º x 180º Equirectangular)</strong>. Output resolution customization depending on where our project will be projected - virtual set, dome, immersive room, etc.
	</li>
	<li>
		<strong>Spherical Transform</strong>. With the YAW, Pitch and Roll parameters we can now orientate the part of the image that we want to be displayed in the final render.
	</li>
	<li>
		<strong>CDL Grade for the Input Cameras</strong>  - A new menu found in the Camera Controls panel, enabling primary colour grading operations for each of our cameras individually controlling offset, power, slope and saturation.
	</li>
	<li>
		<strong>Orientation Metadata Integration</strong>. This new feature detects camera position at which the media was recorded, by taking into account the metadata of the camera's gravity sensor and its orientation.
	</li>
	<li>
		<strong>Contact Sheet</strong>. Enabling the mosaic export from all the cameras we have in our sequence. This new option can be found in the Apply section of the Render options. When the Contact Sheet is activated in the Visual Editor we can only see the Mosaic view.
	</li>
	<li>
		<strong>User-defined Timecode/Frame display and processing</strong>. This functionality allows us to choose the Output/Render timecode of our Project and lets us work with the needed timecode in the Visual Editor.
	</li>
	<li>
		<strong>User adjust Camera Layer Order</strong>. New order system between layers. One way to understand this new functionality is considering Mistika VR as a layer system, where all the cameras are placed in the level 0 by default (the stitch level). With this new feature the user can move the cameras up and down as overlays, changing the layer order of each camera.
	</li>
</ul>

<p>
	 
</p>

<p>
	<strong>Improvements</strong>
</p>

<ul>
	<li>
		Gyroscope Metadata Insta360 Pro 2 support in audio.mp4 file 
	</li>
</ul>

<p>
	 
</p>

<p>
	<strong>Fixed Bugs</strong>
</p>

<ul>
	<li>
		Switching cameras in the Clip Stack now displays the image appropriately in the interface 
	</li>
	<li>
		MP4 NVidia movie frame rate is now working correctly
	</li>
	<li>
		Out/Input Gamma now works properly when using the mouse wheel
	</li>
	<li>
		Fixed Black GUI with AMD
	</li>
</ul>
]]></description><guid isPermaLink="false">1494</guid><pubDate>Wed, 16 Nov 2022 17:50:23 +0000</pubDate></item><item><title>What is new in Mistika VR 10.5.1</title><link>https://forums.sgo.es/forums/index.php?/topic/1478-what-is-new-in-mistika-vr-1051/</link><description><![CDATA[<p>
	Hi all,
</p>

<p>
	A new version of Mistika VR is now available adding new features and other improvements. This version is already availabe in the '<strong><a href="https://www.sgo.es/my-account/downloads/" rel="external nofollow"><span style="color:#ff3366;">Downloads</span></a></strong>' section of your <strong><a href="https://www.sgo.es/my-account/" rel="external nofollow"><span style="color:#ff3366;">SGO Online Account</span></a></strong>.
</p>

<p>
	 
</p>

<p>
	<strong>New Features</strong>:
</p>

<ul>
	<li>
		Canon RF Dual Fisheye preset
	</li>
	<li>
		7thSense codec support
	</li>
	<li>
		Fuji RAW (.RAF) image format support
	</li>
	<li>
		New Gamma and Gamut curves added: Adobe RGB gamut, Sony Venice gamut, DJI D-Gamma, D-Gamut, Fuji F-Log
	</li>
</ul>

<p>
	 
</p>

<p>
	<strong>Fixed Bugs and Improvements</strong>:
</p>

<ul>
	<li>
		Improvements to enable to render resolutions of up to 32K x 16K 
	</li>
	<li>
		Mistika VR can now run with the Firewall enabled on macOS. 
	</li>
	<li>
		Fixed library issues with the latest macOS updates.
	</li>
	<li>
		Mistika VR can now be installed and run without Python libraries. 
	</li>
	<li>
		The thumbnail in the Storyboard is now created properly after applying KanDao calibration.
	</li>
	<li>
		When rendering only one sequence, the “Segment Index” button is now greyed out. 
	</li>
	<li>
		STMaps export now also works with deactivated Optical Flow. 
	</li>
	<li>
		Fixed single frame export when working in Stereo 3D. 
	</li>
	<li>
		Split functionality now works correctly. 
	</li>
	<li>
		Fixed behaviour of R3D params IPP2 in OPEN CL. 
	</li>
	<li>
		DNG files can now be imported correctly in macOS. 
	</li>
	<li>
		Far pushed edge points will not produce image extrude if another camera has valid pixels in that area.
	</li>
</ul>
]]></description><guid isPermaLink="false">1478</guid><pubDate>Sat, 11 Jun 2022 17:12:47 +0000</pubDate></item><item><title>What is new in Mistika VR 10.4.1</title><link>https://forums.sgo.es/forums/index.php?/topic/1468-what-is-new-in-mistika-vr-1041/</link><description><![CDATA[<p>
	Hi everyone,
</p>

<p>
	A new upgrade of <strong><a href="https://www.sgo.es/mistika-vr/?affiliates=02e74f10e0327ad868d138f2b4fdd6f0&amp;cmid=207" rel="external nofollow"><span style="color:#ff3366;">Mistika VR</span></a></strong> is now available. You can find it already in the <strong><a href="https://www.sgo.es/my-account/downloads/" rel="external nofollow"><span style="color:#4e5f70;">Downloads</span></a></strong> section of your <strong><a href="https://www.sgo.es/my-account/downloads/" rel="external nofollow"><span style="color:#4e5f70;">SGO Online Account</span></a></strong>.
</p>

<p>
	<strong>Fixes</strong>:
</p>

<ul>
	<li>
		KanDao embedded calibration data import fixed for 8K resolution.
	</li>
</ul>
]]></description><guid isPermaLink="false">1468</guid><pubDate>Mon, 07 Mar 2022 06:25:24 +0000</pubDate></item><item><title>VR video uploads and streaming on DeoVR</title><link>https://forums.sgo.es/forums/index.php?/topic/1464-vr-video-uploads-and-streaming-on-deovr/</link><description><![CDATA[<div style="background-color:#ffffff;color:#050505;font-size:15px;text-align:left;">
	<div>
		We are accepting VR video submissions at <span><a href="http://deovr.com/?fbclid=IwAR05EKBRcxhyvKdecqULNktVHCh7szZOzVvWvM_sQI8DZmM5YEIk_WTqqYw" rel="external nofollow" style="background-color:transparent;border-width:0px;padding:0px;text-align:inherit;">http://DeoVR.com</a></span>
	</div>
</div>

<div style="background-color:#ffffff;color:#050505;font-size:15px;text-align:left;">
	<div>
		Simply create a free acc with Deo and contact creator@deovr.com with your channel name. We are automating the whole process. The videos will be streamed from your channel inside DeoVR app and WebXR browser.
	</div>

	<div>
		Next thing would be adding DeoVR billing option and content creators will be paid for every second their content was watched <span style="vertical-align:middle;"><img alt="🔥" data-ratio="100.00" height="16" style="border:0px;" width="16" src="https://static.xx.fbcdn.net/images/emoji.php/v9/t8e/3/16/1f525.png" loading="lazy"></span>
	</div>

	<div>
		Looking for VR video producers to connect.
	</div>
</div>
]]></description><guid isPermaLink="false">1464</guid><pubDate>Wed, 20 Oct 2021 23:41:43 +0000</pubDate></item></channel></rss>
